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Fire Crux HybridTier 1

at Hobby Lords Lower Hutt Regionals

decks
3 (5.3% of field)
matches (non-mirror)
15 7-6-2
overall winrate
53.3%
ELO-adjusted winrate
53.0% avg ELO +1.2 per match
expected value
55.9% share-weighted (raw)
EV (ELO-adj)
55.2% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1325 · median 1341 · range 1232–1401 (3 pilots with an ELO rating)
957 Q1 1158 Q3 1342 1599
33% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 14.0% 2 2-0-0 100.0% 66.7% 64.8% +14.2
Wind Shadowstrike 12.3% 1 1-0-0 100.0% 60.0% 59.7% +15.4
Slimes 8.8% 1 1-0-0 100.0% 60.0% 57.5% +12.0
Fire Slimes 7.0% 2 0-1-1 25.0% 41.7% 44.3% -5.5
Wind Crux Lorraine 7.0% 2 2-0-0 100.0% 66.7% 63.9% +13.3
Fire Aggro 5.3% 1 0-1-0 0.0% 40.0% 39.3% -17.1
Fire Erupting 5.3% 0
Water Allies 5.3% 0
Fire Arcane 3.5% 0
Fire Crux Mage 3.5% 1 0-1-0 0.0% 40.0% 37.5% -19.9
Water Ravishing Mill 3.5% 0
Fire Crux Lorraine 1.8% 2 0-2-0 0.0% 33.3% 39.4% -10.2
Fire Luxem Assassin 1.8% 0
Fire Neos 1.8% 0
Fire Umbra Ranger 1.8% 0
Water Lorraine 1.8% 1 1-0-0 100.0% 60.0% 60.1% +16.1
Water Overlord 1.8% 1 0-0-1 50.0% 50.0% 50.5% +0.8
Water Umbra Diana 1.8% 0
Wind Crux Mage 1.8% 0
Wind Neos Tonoris 1.8% 0
Wind Slimes 1.8% 1 0-1-0 0.0% 40.0% 42.2% -12.5
Wind Tera Silvie 1.8% 0
Decklists · 3 from this event

The 3 public Fire Crux Hybrid decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 17 cards with non-zero signal (raw numbers, including 17 held back from the grid above)
Card Edge In winner In loser Same Direction
Under Fire +1.00 2 0 0
Devastating Blow -1.00 0 2 0
Repelling Palmblast +1.00 2 0 0
Flame-Rune Swordsman -1.00 0 2 0
Disintegrate -1.00 0 2 0
Spark Alight -1.00 0 2 0
Safeguard Amulet +1.00 2 0 0
Scatter Essence -1.00 0 2 0
Library Witch +1.00 2 0 0
Intangible Geist -0.50 0 1 0
Nullifying Lantern +0.50 1 0 1
Crux Sight +0.50 1 0 1
Fast Cure +0.50 1 0 1
Cremation Ritual +0.50 1 0 1
Reprogram +0.50 1 0 1
Geldus, Terror of Dorumegia -0.50 0 1 0
Viridian Protective Trinket -0.50 0 1 0

JSON: /api/events/6405/archetypes/Fire Crux Hybrid