SlimesTier 3
at Ascent Kuala Lumpur
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Water Fractal | 20.8% | 7 | 2-5-0 | 28.6% | 36.4% | 30.9% | -9.6 |
| Water Genbu | 9.8% | 3 | 0-3-0 | 0.0% | 28.6% | 36.0% | -10.5 |
| Wind Allies | 9.4% | 3 | 2-1-0 | 66.7% | 57.1% | 51.9% | +1.4 |
| Wind Astra Cleric | 8.2% | 8 | 2-6-0 | 25.0% | 33.3% | 37.8% | -5.8 |
| Fire Aggro | 7.6% | 2 | 2-0-0 | 100.0% | 66.7% | 62.2% | +11.7 |
| Fire Luxem Assassin | 6.2% | 5 | 0-4-1 | 10.0% | 27.8% | 32.8% | -9.9 |
| Wind Shadowstrike | 6.2% | 1 | 1-0-0 | 100.0% | 60.0% | 63.5% | +21.6 |
| Wind Seiryuu | 5.5% | 0 | — | — | — | — | — |
| Fire Suzaku | 4.3% | 0 | — | — | — | — | — |
| Wind Luxem Zander | 2.7% | 1 | 0-0-1 | 50.0% | 50.0% | 45.1% | -7.9 |
| Fire Exia | 2.1% | 0 | — | — | — | — | — |
| Fire Seiryuu | 2.1% | 1 | 1-0-0 | 100.0% | 60.0% | 64.4% | +23.0 |
| Fire Firebloom Burn | 1.8% | 2 | 1-1-0 | 50.0% | 50.0% | 43.6% | -6.1 |
| Water Ravishing Mill | 1.6% | 0 | — | — | — | — | — |
| Fire Crux Mage | 1.4% | 0 | — | — | — | — | — |
| Water Allies | 1.1% | 0 | — | — | — | — | — |
| Fire Arcane | 0.9% | 0 | — | — | — | — | — |
| Fire Byakko | 0.7% | 0 | — | — | — | — | — |
| Wind Byakko | 0.7% | 0 | — | — | — | — | — |
| Wind Razorgale | 0.7% | 0 | — | — | — | — | — |
| Fire Astra Cleric | 0.5% | 1 | 0-0-1 | 50.0% | 50.0% | 52.8% | +4.5 |
| Fire Crux Hybrid | 0.5% | 1 | 1-0-0 | 100.0% | 60.0% | 64.5% | +23.3 |
| Fire Slimes | 0.5% | 0 | — | — | — | — | — |
| Fire Tera Diao Chan | 0.5% | 0 | — | — | — | — | — |
| Water Astra Cleric | 0.5% | 2 | 1-1-0 | 50.0% | 50.0% | 45.2% | -4.6 |
| Water Crux Lorraine | 0.5% | 0 | — | — | — | — | — |
| Wind Umbra Tristan | 0.5% | 0 | — | — | — | — | — |
| Fire Cinderbloom Combo | 0.2% | 0 | — | — | — | — | — |
| Fire Crux Lorraine | 0.2% | 0 | — | — | — | — | — |
| Fire Crux Merlin | 0.2% | 0 | — | — | — | — | — |
| Fire Dawn of Ashes | 0.2% | 0 | — | — | — | — | — |
| Fire Polkhawk | 0.2% | 0 | — | — | — | — | — |
| Fire Tera Cleric | 0.2% | 0 | — | — | — | — | — |
| Water Crux Mage | 0.2% | 0 | — | — | — | — | — |
| Water Luxem Zander | 0.2% | 0 | — | — | — | — | — |
| Water Overlord | 0.2% | 0 | — | — | — | — | — |
| Water Tera Mage | 0.2% | 0 | — | — | — | — | — |
| Wind Crux Mage | 0.2% | 0 | — | — | — | — | — |
| Wind Diana | 0.2% | 0 | — | — | — | — | — |
| Wind Diao Chan | 0.2% | 0 | — | — | — | — | — |
| Wind Exia | 0.2% | 0 | — | — | — | — | — |
| Wind Luxem Guo Jia | 0.2% | 0 | — | — | — | — | — |
| Wind Neos | 0.2% | 1 | 1-0-0 | 100.0% | 60.0% | 61.4% | +18.2 |
| Wind Neos Tonoris | 0.2% | 0 | — | — | — | — | — |
| Wind Overlord | 0.2% | 0 | — | — | — | — | — |
| Wind Slice & Dice | 0.2% | 0 | — | — | — | — | — |
| Wind Umbra Ranger | 0.2% | 1 | 0-0-1 | 50.0% | 50.0% | 51.1% | +1.8 |
Decklists · 5 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Resolute Stand | +1.00 | 1 | 0 | 0 | |
| Vampiric Slime | +1.00 | 1 | 0 | 0 | |
| Unbroken Mustang | +1.00 | 1 | 0 | 0 | |
| Blissful Calling | +1.00 | 1 | 0 | 0 | |
| Expel the Departed | +1.00 | 1 | 0 | 0 | |
| Engineered Slime | -1.00 | 0 | 1 | 0 | |
| Slime King | +1.00 | 1 | 0 | 0 | |
| Smoke Bombs | -1.00 | 0 | 1 | 0 | |
| Slime's Blessing | -1.00 | 0 | 1 | 0 | |
| Lustrous Slime | +1.00 | 1 | 0 | 0 | |
| Baby Blue Slime | -1.00 | 0 | 1 | 0 | |
| Nature's Appeal | -1.00 | 0 | 1 | 0 | |
| Bestial Frenzy | +1.00 | 1 | 0 | 0 | |
| Gaia's Songbird | +1.00 | 1 | 0 | 0 | |
| Red Slime | -1.00 | 0 | 1 | 0 | |
| Verdant Scepter | +1.00 | 1 | 0 | 0 | |
| Verdant Slime | -1.00 | 0 | 1 | 0 | |
| Twilight Slime | +1.00 | 1 | 0 | 0 | |
| Nullifying Mirror | -1.00 | 0 | 1 | 0 | |
| Censer of Restful Peace | -1.00 | 0 | 1 | 0 | |
| Invective Instruction | -1.00 | 0 | 1 | 0 |