← Ascent Kuala Lumpur

SlimesTier 3

at Ascent Kuala Lumpur

decks
5 (1.1% of field)
matches (non-mirror)
39 14-21-4
overall winrate
41.0%
ELO-adjusted winrate
42.4% avg ELO -2.7 per match
expected value
43.6% share-weighted (raw)
EV (ELO-adj)
43.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1306 · median 1208 · range 1137–1694 (5 pilots with an ELO rating)
905 Q1 1184 Q3 1396 1730
20% of pilots are in the field's top quartile, 40% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 20.8% 7 2-5-0 28.6% 36.4% 30.9% -9.6
Water Genbu 9.8% 3 0-3-0 0.0% 28.6% 36.0% -10.5
Wind Allies 9.4% 3 2-1-0 66.7% 57.1% 51.9% +1.4
Wind Astra Cleric 8.2% 8 2-6-0 25.0% 33.3% 37.8% -5.8
Fire Aggro 7.6% 2 2-0-0 100.0% 66.7% 62.2% +11.7
Fire Luxem Assassin 6.2% 5 0-4-1 10.0% 27.8% 32.8% -9.9
Wind Shadowstrike 6.2% 1 1-0-0 100.0% 60.0% 63.5% +21.6
Wind Seiryuu 5.5% 0
Fire Suzaku 4.3% 0
Wind Luxem Zander 2.7% 1 0-0-1 50.0% 50.0% 45.1% -7.9
Fire Exia 2.1% 0
Fire Seiryuu 2.1% 1 1-0-0 100.0% 60.0% 64.4% +23.0
Fire Firebloom Burn 1.8% 2 1-1-0 50.0% 50.0% 43.6% -6.1
Water Ravishing Mill 1.6% 0
Fire Crux Mage 1.4% 0
Water Allies 1.1% 0
Fire Arcane 0.9% 0
Fire Byakko 0.7% 0
Wind Byakko 0.7% 0
Wind Razorgale 0.7% 0
Fire Astra Cleric 0.5% 1 0-0-1 50.0% 50.0% 52.8% +4.5
Fire Crux Hybrid 0.5% 1 1-0-0 100.0% 60.0% 64.5% +23.3
Fire Slimes 0.5% 0
Fire Tera Diao Chan 0.5% 0
Water Astra Cleric 0.5% 2 1-1-0 50.0% 50.0% 45.2% -4.6
Water Crux Lorraine 0.5% 0
Wind Umbra Tristan 0.5% 0
Fire Cinderbloom Combo 0.2% 0
Fire Crux Lorraine 0.2% 0
Fire Crux Merlin 0.2% 0
Fire Dawn of Ashes 0.2% 0
Fire Polkhawk 0.2% 0
Fire Tera Cleric 0.2% 0
Water Crux Mage 0.2% 0
Water Luxem Zander 0.2% 0
Water Overlord 0.2% 0
Water Tera Mage 0.2% 0
Wind Crux Mage 0.2% 0
Wind Diana 0.2% 0
Wind Diao Chan 0.2% 0
Wind Exia 0.2% 0
Wind Luxem Guo Jia 0.2% 0
Wind Neos 0.2% 1 1-0-0 100.0% 60.0% 61.4% +18.2
Wind Neos Tonoris 0.2% 0
Wind Overlord 0.2% 0
Wind Slice & Dice 0.2% 0
Wind Umbra Ranger 0.2% 1 0-0-1 50.0% 50.0% 51.1% +1.8
Decklists · 5 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Vampiric Slime +1.00 1 0 0
Unbroken Mustang +1.00 1 0 0
Blissful Calling +1.00 1 0 0
Expel the Departed +1.00 1 0 0
Engineered Slime -1.00 0 1 0
Slime King +1.00 1 0 0
Smoke Bombs -1.00 0 1 0
Slime's Blessing -1.00 0 1 0
Lustrous Slime +1.00 1 0 0
Baby Blue Slime -1.00 0 1 0
Nature's Appeal -1.00 0 1 0
Bestial Frenzy +1.00 1 0 0
Gaia's Songbird +1.00 1 0 0
Red Slime -1.00 0 1 0
Verdant Scepter +1.00 1 0 0
Verdant Slime -1.00 0 1 0
Twilight Slime +1.00 1 0 0
Nullifying Mirror -1.00 0 1 0
Censer of Restful Peace -1.00 0 1 0
Invective Instruction -1.00 0 1 0

JSON: /api/events/23830/archetypes/Slimes