Wind Astra ClericTier 1
at Ascent Kuala Lumpur
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Water Fractal | 20.8% | 95 | 32-50-13 | 40.5% | 40.9% | 35.9% | -4.7 |
| Water Genbu | 9.8% | 43 | 14-24-5 | 38.4% | 39.4% | 33.5% | -5.8 |
| Wind Allies | 9.4% | 29 | 24-3-2 | 86.2% | 81.8% | 79.0% | +10.6 |
| Fire Aggro | 7.6% | 17 | 10-6-1 | 61.8% | 59.5% | 55.2% | +2.1 |
| Fire Luxem Assassin | 6.2% | 20 | 8-9-3 | 47.5% | 47.9% | 45.2% | -1.8 |
| Wind Shadowstrike | 6.2% | 23 | 14-7-2 | 65.2% | 63.0% | 63.8% | +5.2 |
| Wind Seiryuu | 5.5% | 17 | 7-9-1 | 44.1% | 45.2% | 37.7% | -4.9 |
| Fire Suzaku | 4.3% | 10 | 3-6-1 | 35.0% | 39.3% | 30.5% | -8.7 |
| Wind Luxem Zander | 2.7% | 16 | 12-2-2 | 81.2% | 75.0% | 76.1% | +10.4 |
| Fire Exia | 2.1% | 3 | 1-2-0 | 33.3% | 42.9% | 33.4% | -12.4 |
| Fire Seiryuu | 2.1% | 2 | 1-1-0 | 50.0% | 50.0% | 45.4% | -4.4 |
| Fire Firebloom Burn | 1.8% | 7 | 3-2-2 | 57.1% | 54.5% | 50.5% | +0.3 |
| Water Ravishing Mill | 1.6% | 7 | 3-2-2 | 57.1% | 54.5% | 54.5% | +2.3 |
| Fire Crux Mage | 1.4% | 7 | 3-3-1 | 50.0% | 50.0% | 51.1% | +0.6 |
| Slimes | 1.1% | 8 | 6-2-0 | 75.0% | 66.7% | 62.2% | +5.8 |
| Water Allies | 1.1% | 3 | 1-0-2 | 66.7% | 57.1% | 56.5% | +4.8 |
| Fire Arcane | 0.9% | 0 | — | — | — | — | — |
| Fire Byakko | 0.7% | 6 | 2-3-1 | 41.7% | 45.0% | 46.9% | -1.6 |
| Wind Byakko | 0.7% | 3 | 2-1-0 | 66.7% | 57.1% | 61.2% | +8.4 |
| Wind Razorgale | 0.7% | 2 | 1-1-0 | 50.0% | 50.0% | 49.6% | -0.3 |
| Fire Astra Cleric | 0.5% | 0 | — | — | — | — | — |
| Fire Crux Hybrid | 0.5% | 1 | 1-0-0 | 100.0% | 60.0% | 61.2% | +17.9 |
| Fire Slimes | 0.5% | 1 | 0-0-1 | 50.0% | 50.0% | 47.3% | -4.4 |
| Fire Tera Diao Chan | 0.5% | 0 | — | — | — | — | — |
| Water Astra Cleric | 0.5% | 0 | — | — | — | — | — |
| Water Crux Lorraine | 0.5% | 2 | 1-0-1 | 75.0% | 58.3% | 60.0% | +9.6 |
| Wind Umbra Tristan | 0.5% | 1 | 1-0-0 | 100.0% | 60.0% | 60.5% | +16.8 |
| Fire Cinderbloom Combo | 0.2% | 1 | 0-0-1 | 50.0% | 50.0% | 52.3% | +3.6 |
| Fire Crux Lorraine | 0.2% | 0 | — | — | — | — | — |
| Fire Crux Merlin | 0.2% | 2 | 1-1-0 | 50.0% | 50.0% | 53.5% | +3.4 |
| Fire Dawn of Ashes | 0.2% | 0 | — | — | — | — | — |
| Fire Polkhawk | 0.2% | 0 | — | — | — | — | — |
| Fire Tera Cleric | 0.2% | 0 | — | — | — | — | — |
| Water Crux Mage | 0.2% | 0 | — | — | — | — | — |
| Water Luxem Zander | 0.2% | 0 | — | — | — | — | — |
| Water Overlord | 0.2% | 1 | 1-0-0 | 100.0% | 60.0% | 59.5% | +15.3 |
| Water Tera Mage | 0.2% | 0 | — | — | — | — | — |
| Wind Crux Mage | 0.2% | 1 | 1-0-0 | 100.0% | 60.0% | 64.3% | +22.9 |
| Wind Diana | 0.2% | 3 | 2-0-1 | 83.3% | 64.3% | 69.9% | +14.9 |
| Wind Diao Chan | 0.2% | 0 | — | — | — | — | — |
| Wind Exia | 0.2% | 0 | — | — | — | — | — |
| Wind Luxem Guo Jia | 0.2% | 0 | — | — | — | — | — |
| Wind Neos | 0.2% | 0 | — | — | — | — | — |
| Wind Neos Tonoris | 0.2% | 0 | — | — | — | — | — |
| Wind Overlord | 0.2% | 1 | 0-1-0 | 0.0% | 40.0% | 34.3% | -25.2 |
| Wind Slice & Dice | 0.2% | 0 | — | — | — | — | — |
| Wind Umbra Ranger | 0.2% | 0 | — | — | — | — | — |
Decklists · 36 from this event
The 36 public Wind Astra Cleric decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 10 mirror matches (3 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).
Winners more often ran: Blanche, Sheltering Saint, Fertile Grounds, Horticounter. Losers more often ran: Stifling Trap, Scry the Skies, Astral Seal.
Show all 36 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Blanche, Sheltering Saint | +0.50 | 6 | 1 | 3 | |
| Fertile Grounds | +0.50 | 6 | 1 | 3 | |
| Horticounter | +0.50 | 6 | 1 | 3 | |
| Stifling Trap | -0.40 | 1 | 5 | 1 | |
| Scry the Skies | -0.40 | 1 | 5 | 1 | |
| Astral Seal | -0.30 | 1 | 4 | 5 | |
| Dawn's Reversal | -0.30 | 1 | 4 | 4 | |
| Lunar Conduit | +0.30 | 3 | 0 | 7 | |
| Zephyr | -0.30 | 3 | 6 | 1 | |
| Scatter Essence | -0.30 | 1 | 4 | 5 | |
| Lunar Seer | +0.30 | 5 | 2 | 1 | |
| Spellshield: Astra | -0.20 | 1 | 3 | 6 | |
| Scry the Stars | -0.20 | 1 | 3 | 0 | |
| Fast Cure | +0.20 | 2 | 0 | 8 | |
| Chalice of Blood | -0.20 | 1 | 3 | 0 | |
| Meteor Strike | +0.20 | 2 | 0 | 8 | |
| Regenerate | -0.20 | 3 | 5 | 2 | |
| Prima Materia | -0.20 | 2 | 4 | 0 | |
| Three Visits | +0.20 | 2 | 0 | 8 | |
| Heavenly Guide | -0.20 | 0 | 2 | 0 | |
| Turbo Charge | -0.20 | 0 | 2 | 0 | |
| Potion of Healing | -0.20 | 0 | 2 | 0 | |
| Ravaging Tempest | +0.10 | 3 | 2 | 4 | |
| Grand Crusader's Ring | +0.10 | 1 | 0 | 9 | |
| Beseech the Winds | +0.10 | 2 | 1 | 7 | |
| Gentle Respite | -0.10 | 2 | 3 | 0 | |
| Nullifying Mirror | +0.10 | 2 | 1 | 6 | |
| Nascent Barrier | -0.10 | 1 | 2 | 7 | |
| Backup Charger | -0.10 | 0 | 1 | 1 | |
| Harvest Herbs | +0.10 | 1 | 0 | 0 | |
| Ensnaring Fumes | -0.10 | 0 | 1 | 0 | |
| Morgan, Soul Guide | +0.10 | 1 | 0 | 0 | |
| Quicksilver Grail | -0.10 | 0 | 1 | 0 | |
| Nullifying Lantern | +0.00 | 3 | 3 | 0 | |
| Indolent Leisure | +0.00 | 1 | 1 | 8 | |
| Staggering Strike | +0.00 | 1 | 1 | 0 |