← NorCal Regional Santa Clara Hosted By Final Cut TCG Sponsored By TM32!
Wind Wakeup ComboTier 2
at NorCal Regional Santa Clara Hosted By Final Cut TCG Sponsored By TM32!
Pilot Skill ↓ low
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Rile | 52.5% | 13 | 5-8-0 | 38.5% | 41.2% | 49.7% | -0.1 |
| Fire Crux Mage | 11.5% | 1 | 0-1-0 | 0.0% | 40.0% | 46.4% | -5.7 |
| Wind Shadowstrike | 8.2% | 1 | 0-1-0 | 0.0% | 40.0% | 46.2% | -6.0 |
| Fire Luxem Assassin | 6.6% | 5 | 2-3-0 | 40.0% | 44.4% | 53.3% | +1.9 |
| Fire Exia | 5.7% | 1 | 1-0-0 | 100.0% | 60.0% | 58.6% | +13.8 |
| Fire Suited | 5.7% | 3 | 2-1-0 | 66.7% | 57.1% | 59.6% | +7.2 |
| Fire Aggro | 4.9% | 3 | 1-2-0 | 33.3% | 42.9% | 46.2% | -2.8 |
| Fire Suzaku | 4.9% | 1 | 0-1-0 | 0.0% | 40.0% | 42.3% | -12.3 |
| Wind Allies | 4.1% | 2 | 1-1-0 | 50.0% | 50.0% | 53.9% | +3.8 |
| Fire Oblation | 3.3% | 0 | — | — | — | — | — |
| Fire Slimes | 3.3% | 0 | — | — | — | — | — |
| Wind Seiryuu | 3.3% | 1 | 1-0-0 | 100.0% | 60.0% | 62.8% | +20.4 |
| Fire Firebloom Burn | 2.5% | 0 | — | — | — | — | — |
| Water Fractal | 2.5% | 1 | 1-0-0 | 100.0% | 60.0% | 57.2% | +11.5 |
| Water Tera Mage | 2.5% | 1 | 1-0-0 | 100.0% | 60.0% | 61.5% | +18.5 |
| Wind Astra Cleric | 2.5% | 0 | — | — | — | — | — |
| Fire Byakko | 1.6% | 1 | 0-1-0 | 0.0% | 40.0% | 42.3% | -12.3 |
| Horse and Taxes | 1.6% | 0 | — | — | — | — | — |
| Water Aetherwing | 1.6% | 0 | — | — | — | — | — |
| Water Genbu | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 57.3% | +11.7 |
| Fire Arcane | 0.8% | 0 | — | — | — | — | — |
| Fire Neos | 0.8% | 1 | 0-1-0 | 0.0% | 40.0% | 42.2% | -12.5 |
| Fire Umbra Guardian | 0.8% | 0 | — | — | — | — | — |
| Fire Umbra Ranger | 0.8% | 0 | — | — | — | — | — |
| Water Allies | 0.8% | 0 | — | — | — | — | — |
| Water Astra Ranger | 0.8% | 0 | — | — | — | — | — |
| Water Crux Mage | 0.8% | 0 | — | — | — | — | — |
| Water Dawn of Ashes | 0.8% | 0 | — | — | — | — | — |
| Water Ravishing Mill | 0.8% | 0 | — | — | — | — | — |
| Water Tera Kongming | 0.8% | 0 | — | — | — | — | — |
| Wind Arcane | 0.8% | 0 | — | — | — | — | — |
| Wind Astra Diana | 0.8% | 0 | — | — | — | — | — |
| Wind Lorraine | 0.8% | 0 | — | — | — | — | — |
| Wind Razorgale | 0.8% | 0 | — | — | — | — | — |
Decklists · 4 from this event
The 4 public Wind Wakeup Combo decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Dilu, Auspicious Charger | +1.00 | 1 | 0 | 0 | |
| Ranger Boots | +1.00 | 1 | 0 | 0 | |
| Perse, Relentless Raptor | +1.00 | 1 | 0 | 0 | |
| Evasive Maneuvers | +1.00 | 1 | 0 | 0 | |
| Fire Resonance Bauble | +1.00 | 1 | 0 | 0 | |
| Staggering Strike | +1.00 | 1 | 0 | 0 | |
| Veiling Breeze | -1.00 | 0 | 1 | 0 | |
| Stifling Trap | +1.00 | 1 | 0 | 0 | |
| Coronation Ceremony | +1.00 | 1 | 0 | 0 | |
| Beseech the Winds | -1.00 | 0 | 1 | 0 | |
| Rallied Advance | -1.00 | 0 | 1 | 0 | |
| Windmill Engineer | -1.00 | 0 | 1 | 0 | |
| Purifying Thurible | +1.00 | 1 | 0 | 0 | |
| Ciel, Loyal Valet | -1.00 | 0 | 1 | 0 | |
| Viridescent Aetherstreak | -1.00 | 0 | 1 | 0 | |
| Wind Resonance Bauble | +1.00 | 1 | 0 | 0 | |
| Eternal Magistrate | +1.00 | 1 | 0 | 0 | |
| Verdigris Decree | +1.00 | 1 | 0 | 0 | |
| Safeguard Amulet | -1.00 | 0 | 1 | 0 | |
| Dream Fairy | +1.00 | 1 | 0 | 0 | |
| Turbulent Bullet | -1.00 | 0 | 1 | 0 | |
| Prototype Pistol | -1.00 | 0 | 1 | 0 | |
| Windpiercer | -1.00 | 0 | 1 | 0 |