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Water GenbuTier 2

at DX DTR Regionals Singapore

decks
11 (5.2% of field)
matches (non-mirror)
69 29-32-8
overall winrate
47.8%
ELO-adjusted winrate
46.5% avg ELO -1.2 per match
expected value
51.2% share-weighted (raw)
EV (ELO-adj)
50.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1322 · median 1278 · range 1142–1491 (11 pilots with an ELO rating)
905 Q1 1205 Q3 1376 1633
45% of pilots are in the field's top quartile, 18% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Mage 14.6% 13 6-7-0 46.2% 47.1% 50.2% +0.1
Fire Crux Lorraine 14.1% 7 4-3-0 57.1% 54.5% 52.2% +1.1
Wind Seiryuu 10.3% 7 3-2-2 57.1% 54.5% 51.8% +0.9
Fire Aggro 6.6% 7 3-3-1 50.0% 50.0% 48.9% -0.5
Water Aetherwing 6.1% 5 3-2-0 60.0% 55.6% 54.1% +2.4
Fire Suzaku 5.2% 3 1-2-0 33.3% 42.9% 39.6% -7.8
Wind Shadowstrike 5.2% 3 2-1-0 66.7% 57.1% 57.0% +5.3
Wind Razorgale 4.2% 3 3-0-0 100.0% 71.4% 61.7% +8.8
Fire Firebloom Burn 2.8% 2 1-1-0 50.0% 50.0% 43.2% -6.5
Wind Allies 2.8% 1 0-1-0 0.0% 40.0% 39.8% -16.4
Wind Astra Cleric 2.8% 1 0-0-1 50.0% 50.0% 52.5% +4.0
Water Allies 2.3% 4 0-1-3 37.5% 43.8% 41.3% -5.5
Wind Wakeup Combo 2.3% 0
Fire Neos 1.4% 2 1-1-0 50.0% 50.0% 52.3% +2.2
Fire Oblation 1.4% 2 0-2-0 0.0% 33.3% 38.0% -11.5
Water Astra Ranger 1.4% 0
Wind Arcane 1.4% 0
Wind Crux Lorraine 1.4% 0
Fire Slimes 0.9% 1 0-1-0 0.0% 40.0% 42.8% -11.6
Fire Suited 0.9% 2 1-1-0 50.0% 50.0% 43.8% -6.0
Water Fractal 0.9% 1 0-1-0 0.0% 40.0% 39.1% -17.4
Fire Aetherwing 0.5% 0
Fire Exia 0.5% 1 1-0-0 100.0% 60.0% 57.6% +12.2
Fire Exia Jin 0.5% 1 0-1-0 0.0% 40.0% 44.2% -9.3
Fire Luxem Assassin 0.5% 0
Fire Umbra Guardian 0.5% 1 0-0-1 50.0% 50.0% 53.4% +5.4
Fire Umbra Ranger 0.5% 0
Horse and Taxes 0.5% 0
Water Umbra Guardian 0.5% 1 0-1-0 0.0% 40.0% 42.4% -12.1
Wind Diana 0.5% 0
Wind Genbu 0.5% 0
Wind Lorraine 0.5% 0
Wind Luxem Zander 0.5% 1 0-1-0 0.0% 40.0% 42.4% -12.2
Wind Slimes 0.5% 0
Decklists · 11 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 26 cards with non-zero signal (raw numbers, including 26 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Primordial Ritual +1.00 1 0 0
Staggering Strike -1.00 0 1 0
Pelagic Fatestone -1.00 0 1 0
Freezing Steel +1.00 1 0 0
Resonating Fugue -1.00 0 1 0
Grand Crusader's Ring -1.00 0 1 0
Liminal Guide -1.00 0 1 0
Expel the Departed -1.00 0 1 0
Idle Thoughts +1.00 1 0 0
Blanche, Sheltering Saint +1.00 1 0 0
Throne-Keeper Bullfrog +1.00 1 0 0
Strategem of Myriad Ice +1.00 1 0 0
Backup Charger +1.00 1 0 0
Smoke Bombs -1.00 0 1 0
Conniving Plans +1.00 1 0 0
Tabula of Salvage -1.00 0 1 0
Spellward Scepter +1.00 1 0 0
Tideholder Claymore -1.00 0 1 0
Incapacitate +1.00 1 0 0
Nullifying Mirror +1.00 1 0 0
Rotund Squirrel -1.00 0 1 0
Disenchant +1.00 1 0 0
Tidal Lock -1.00 0 1 0
Regal Inquisition -1.00 0 1 0
Art of War +1.00 1 0 0

JSON: /api/events/34435/archetypes/Water Genbu