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Fire Crux MageTier 2

at North American National Championship

decks
10 (3.3% of field)
matches (non-mirror)
69 20-42-7
overall winrate
34.1%
ELO-adjusted winrate
40.3% avg ELO -3.3 per match
expected value
41.9% share-weighted (raw)
EV (ELO-adj)
44.6% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1261 · median 1261 · range 1076–1432 (10 pilots with an ELO rating)
1034 Q1 1280 Q3 1470 1750
0% of pilots are in the field's top quartile, 70% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Razorgale 9.8% 5 1-4-0 20.0% 33.3% 26.1% -13.8
Water Exia 7.8% 4 0-2-2 25.0% 37.5% 46.1% -2.5
Water Genbu 6.9% 2 0-2-0 0.0% 33.3% 36.7% -12.8
Fire Oblation 5.9% 2 0-2-0 0.0% 33.3% 35.3% -14.1
Water Aetherwing 5.9% 4 2-2-0 50.0% 50.0% 54.5% +2.9
Wind Seiryuu 5.6% 4 1-3-0 25.0% 37.5% 40.6% -6.0
Fire Crux Lorraine 4.9% 2 0-0-2 50.0% 50.0% 52.6% +2.5
Wind Crux Lorraine 4.9% 4 2-2-0 50.0% 50.0% 58.8% +5.7
Water Whirlpool Mill 4.6% 3 0-2-1 16.7% 35.7% 39.9% -7.5
Fire Slimes 3.6% 3 1-1-1 50.0% 50.0% 59.3% +6.9
Fire Suzaku 3.3% 1 1-0-0 100.0% 60.0% 62.2% +19.6
Water Fractal 2.9% 4 1-3-0 25.0% 37.5% 39.8% -6.6
Fire Luxem Assassin 2.6% 2 1-1-0 50.0% 50.0% 57.0% +6.8
Wind Wakeup Combo 2.6% 3 0-3-0 0.0% 28.6% 29.1% -15.6
Fire Aggro 2.3% 0
Wind Shadowstrike 2.3% 0
Fire Aetherwing 2.0% 3 3-0-0 100.0% 71.4% 73.2% +17.3
Fire Exia 2.0% 3 0-3-0 0.0% 28.6% 25.2% -18.5
Water Luxem Assassin 2.0% 2 1-1-0 50.0% 50.0% 48.2% -1.7
Fire Suited 1.6% 0
Horse and Taxes 1.6% 2 1-1-0 50.0% 50.0% 55.9% +5.7
Wind Astra Cleric 1.6% 0
Fire Umbra Ciel 1.3% 2 0-2-0 0.0% 33.3% 38.2% -11.3
Wind Arcane 1.3% 3 2-1-0 66.7% 57.1% 56.1% +4.6
Water Tera Diao Chan 1.0% 1 0-1-0 0.0% 40.0% 41.2% -14.1
Chess 0.7% 0
Fire Umbra Guardian 0.7% 0
Water Crux Mage 0.7% 1 0-1-0 0.0% 40.0% 38.4% -18.6
Water Neos 0.7% 1 0-1-0 0.0% 40.0% 43.2% -10.9
Wind Allies 0.7% 1 1-0-0 100.0% 60.0% 65.2% +24.3
Wind Luxem Assassin 0.7% 1 1-0-0 100.0% 60.0% 59.1% +14.5
Fire Arcane 0.3% 1 0-1-0 0.0% 40.0% 40.9% -14.5
Fire Arisanna 0.3% 0
Fire Crescendo 0.3% 0
Fire Firebloom Burn 0.3% 0
Fire Tera Diao Chan 0.3% 0
Fire Tera Mage 0.3% 0
Fire Umbra Ranger 0.3% 0
Water Allies 0.3% 1 0-1-0 0.0% 40.0% 39.9% -16.1
Water Astra Ranger 0.3% 0
Water Chess 0.3% 1 0-1-0 0.0% 40.0% 33.5% -26.4
Water Crux Lorraine 0.3% 1 0-0-1 50.0% 50.0% 43.5% -10.4
Water Crux Merlin 0.3% 0
Water Jin 0.3% 1 1-0-0 100.0% 60.0% 62.1% +19.3
Water Tera Cleric 0.3% 1 0-1-0 0.0% 40.0% 43.3% -10.8
Water Tera Kongming 0.3% 0
Water Tera Mage 0.3% 0
Water Umbra Guardian 0.3% 0
Wind Byakko 0.3% 0
Wind Crux Mage 0.3% 0
Wind Exalted Alice 0.3% 0
Wind Exia 0.3% 0
Wind Lorraine 0.3% 0
Wind Slimes 0.3% 0
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 20 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Palvor Sword +1.00 1 0 0
Spurn to Ash +1.00 1 0 0
Sword of Shadows -1.00 0 1 0
Sword of Seeking +1.00 1 0 0
Three of Hearts -1.00 0 1 0
Gentle Respite -1.00 0 1 0
Crux Sight +1.00 1 0 0
Sudden Steel -1.00 0 1 0
Nascent Blast +1.00 1 0 0
Spirit Blade: Ascension -1.00 0 1 0
Lavastorm -1.00 0 1 0
Sabela, Gossamer Penance +1.00 1 0 0
Crumbling Reign -1.00 0 1 0
Orb of Sealing -1.00 0 1 0
Angel Attendant +1.00 1 0 0
Nimue, Cursed Touch +1.00 1 0 0
Nullifying Lantern +1.00 1 0 0
Reprogram +1.00 1 0 0
Varuckan Acolyte -1.00 0 1 0
Prismatic Edge -1.00 0 1 0

JSON: /api/events/52777/archetypes/Fire Crux Mage