← CoreTCG Grand Archive Mercurial Heart Regional Championship

Water Ravishing MillTier 1

at CoreTCG Grand Archive Mercurial Heart Regional Championship

decks
9 (7.4% of field)
matches (non-mirror)
57 29-19-9
overall winrate
58.8%
ELO-adjusted winrate
62.3% avg ELO +4.2 per match
expected value
55.3% share-weighted (raw)
EV (ELO-adj)
57.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1273 · median 1255 · range 1102–1482 (9 pilots with an ELO rating)
1005 Q1 1165 Q3 1374 1736
22% of pilots are in the field's top quartile, 11% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 17.4% 15 5-8-2 40.0% 42.1% 44.1% -2.4
Fire Aggro 7.4% 2 1-0-1 75.0% 58.3% 63.0% +12.5
Fire Crux Hybrid 7.4% 4 4-0-0 100.0% 75.0% 76.4% +16.9
Wind Allies 7.4% 7 5-1-1 78.6% 68.2% 70.7% +10.4
Fire Crux Mage 5.8% 3 2-1-0 66.7% 57.1% 54.6% +3.5
Wind Shadowstrike 5.8% 6 2-3-1 41.7% 45.0% 54.8% +2.5
Fire Arcane 3.3% 1 1-0-0 100.0% 60.0% 57.3% +11.6
Fire Luxem Assassin 3.3% 2 2-0-0 100.0% 66.7% 64.1% +13.5
Fire Umbra Ranger 3.3% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Wind Beast 3.3% 3 0-1-2 33.3% 42.9% 48.9% -0.8
Water Astra Cleric 2.5% 1 1-0-0 100.0% 60.0% 59.8% +15.6
Water Neos 2.5% 1 1-0-0 100.0% 60.0% 62.0% +19.2
Wind Crux Mage 2.5% 0
Wind Luxem Assassin 2.5% 3 2-1-0 66.7% 57.1% 64.0% +10.5
Fire Erupting 1.7% 1 1-0-0 100.0% 60.0% 56.6% +10.6
Fire Slimes 1.7% 0
Water Umbra Tristan 1.7% 0
Wind Umbra Diana 1.7% 0
Wind Umbra Ranger 1.7% 0
Fire Astra Cleric 0.8% 1 1-0-0 100.0% 60.0% 56.4% +10.2
Fire Crux Merlin 0.8% 1 0-1-0 0.0% 40.0% 44.5% -8.8
Fire Ravishing Mill 0.8% 0
Water Beast 0.8% 1 0-0-1 50.0% 50.0% 49.2% -1.3
Water Crux Mage 0.8% 0
Water Luxem Assassin 0.8% 2 0-1-1 25.0% 41.7% 37.8% -11.7
Water Overlord 0.8% 0
Wind Neos 0.8% 1 0-1-0 0.0% 40.0% 41.6% -13.5
Wind Silvie 0.8% 0
Wind Slice & Dice 0.8% 0
Wind Slimes 0.8% 0
Wind Vanitas 0.8% 1 0-1-0 0.0% 40.0% 45.7% -6.8
Decklists · 9 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 10 cards with non-zero signal (raw numbers, including 10 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost +1.00 1 0 0
Revitalizing Cleanse +1.00 1 0 0
Viridian Protective Trinket -1.00 0 1 0
Stillwater Patrol +1.00 1 0 0
Spirit of Water +1.00 1 0 0
Fractal of Intrusion -1.00 0 1 0
Savage Smash -1.00 0 1 0
Reprogram -1.00 0 1 0
Safeguard Amulet +1.00 1 0 0
Tariff Ring -1.00 0 1 0

JSON: /api/events/6908/archetypes/Water Ravishing Mill