Fire Crux MageTier 2
at 貓腳印松江店 地區賽 Regional
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Rile | 41.2% | 15 | 7-7-1 | 50.0% | 50.0% | 49.3% | -0.3 |
| Wind Shadowstrike | 11.8% | 8 | 2-5-1 | 31.2% | 37.5% | 47.1% | -1.4 |
| Fire Suzaku | 8.5% | 2 | 1-1-0 | 50.0% | 50.0% | 48.8% | -1.2 |
| Fire Luxem Assassin | 7.4% | 2 | 0-2-0 | 0.0% | 33.3% | 36.0% | -13.4 |
| Wind Seiryuu | 5.1% | 1 | 0-1-0 | 0.0% | 40.0% | 39.9% | -16.1 |
| Fire Aggro | 4.4% | 5 | 2-3-0 | 40.0% | 44.4% | 48.7% | -0.7 |
| Fire Oblation | 4.4% | 1 | 1-0-0 | 100.0% | 60.0% | 60.4% | +16.7 |
| Fire Suited | 4.4% | 2 | 1-1-0 | 50.0% | 50.0% | 49.9% | -0.1 |
| Horse and Taxes | 4.0% | 1 | 1-0-0 | 100.0% | 60.0% | 57.8% | +12.6 |
| Water Aetherwing | 4.0% | 3 | 1-1-1 | 50.0% | 50.0% | 52.2% | +1.6 |
| Water Allies | 3.3% | 1 | 0-1-0 | 0.0% | 40.0% | 45.2% | -7.7 |
| Wind Allies | 2.9% | 4 | 1-3-0 | 25.0% | 37.5% | 45.4% | -3.0 |
| Wind Crux Lorraine | 2.9% | 1 | 1-0-0 | 100.0% | 60.0% | 63.5% | +21.6 |
| Fire Crux Lorraine | 2.6% | 1 | 0-1-0 | 0.0% | 40.0% | 45.3% | -7.5 |
| Fire Exia | 2.6% | 2 | 0-1-1 | 25.0% | 41.7% | 45.3% | -4.5 |
| Wind Wakeup Combo | 2.6% | 1 | 0-1-0 | 0.0% | 40.0% | 39.2% | -17.3 |
| Fire Umbra Guardian | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 55.6% | +9.0 |
| Fire Crux Hybrid | 1.8% | 1 | 1-0-0 | 100.0% | 60.0% | 57.5% | +12.0 |
| Water Fractal | 1.8% | 1 | 0-1-0 | 0.0% | 40.0% | 45.1% | -7.9 |
| Fire Firebloom Burn | 1.5% | 1 | 0-1-0 | 0.0% | 40.0% | 41.6% | -13.5 |
| Fire Umbra Ranger | 1.5% | 0 | — | — | — | — | — |
| Slimes | 1.5% | 1 | 0-0-1 | 50.0% | 50.0% | 49.8% | -0.3 |
| Water Astra Ranger | 1.5% | 1 | 1-0-0 | 100.0% | 60.0% | 58.5% | +13.5 |
| Water Genbu | 1.5% | 0 | — | — | — | — | — |
| Fire Slimes | 1.1% | 0 | — | — | — | — | — |
| Fire Aetherwing | 0.7% | 1 | 1-0-0 | 100.0% | 60.0% | 54.6% | +7.3 |
| Fire Arcane | 0.7% | 1 | 1-0-0 | 100.0% | 60.0% | 54.3% | +6.8 |
| Fire Ravishing Mill | 0.7% | 1 | 0-1-0 | 0.0% | 40.0% | 40.3% | -15.6 |
| Fire Tera Mage | 0.7% | 2 | 2-0-0 | 100.0% | 66.7% | 61.9% | +11.5 |
| Water Neos | 0.7% | 0 | — | — | — | — | — |
| Water Tera Mage | 0.7% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 0.7% | 0 | — | — | — | — | — |
| Wind Razorgale | 0.7% | 0 | — | — | — | — | — |
| Fire Neos | 0.4% | 0 | — | — | — | — | — |
| Water Astra Cleric | 0.4% | 0 | — | — | — | — | — |
| Water Beast | 0.4% | 1 | 1-0-0 | 100.0% | 60.0% | 58.4% | +13.4 |
| Water Ravishing Mill | 0.4% | 0 | — | — | — | — | — |
| Water Slimes | 0.4% | 0 | — | — | — | — | — |
| Water Tera Cleric | 0.4% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 0.4% | 0 | — | — | — | — | — |
| Wind Byakko | 0.4% | 1 | 0-1-0 | 0.0% | 40.0% | 37.5% | -20.0 |
| Wind Ciel | 0.4% | 0 | — | — | — | — | — |
| Wind Exia | 0.4% | 1 | 0-1-0 | 0.0% | 40.0% | 40.0% | -15.9 |
| Wind Lorraine | 0.4% | 0 | — | — | — | — | — |
| Wind Slice & Dice | 0.4% | 0 | — | — | — | — | — |
| Wind Umbra Ranger | 0.4% | 0 | — | — | — | — | — |
Decklists · 8 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 24 cards with non-zero signal (raw numbers, including 24 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Spurn to Ash | -1.00 | 0 | 1 | 0 | |
| Backup Charger | -1.00 | 0 | 1 | 0 | |
| Crux Sight | +1.00 | 1 | 0 | 0 | |
| Stalwart Shieldmate | -1.00 | 0 | 1 | 0 | |
| Disintegrate | +1.00 | 1 | 0 | 0 | |
| Sudden Steel | +1.00 | 1 | 0 | 0 | |
| Evercurrent Raider | +1.00 | 1 | 0 | 0 | |
| Favorable Winds | +1.00 | 1 | 0 | 0 | |
| Spark Alight | +1.00 | 1 | 0 | 0 | |
| Turbo Charge | -1.00 | 0 | 1 | 0 | |
| Crystallized Destiny | +1.00 | 1 | 0 | 0 | |
| Immolation Trap | +1.00 | 1 | 0 | 0 | |
| Spirit Blade: Ascension | +1.00 | 1 | 0 | 0 | |
| Regal Inquisition | -1.00 | 0 | 1 | 0 | |
| Portentous Tanggu | +1.00 | 1 | 0 | 0 | |
| Surreptitious Scheme | +1.00 | 1 | 0 | 0 | |
| Duplicitous Replication | +1.00 | 1 | 0 | 0 | |
| Reckoning's Wake | -1.00 | 0 | 1 | 0 | |
| Demolition | -1.00 | 0 | 1 | 0 | |
| Devastating Blow | -1.00 | 0 | 1 | 0 | |
| Flame-Rune Swordsman | -1.00 | 0 | 1 | 0 | |
| Flame Sweep | +1.00 | 1 | 0 | 0 | |
| Restorative Flame | +1.00 | 1 | 0 | 0 | |
| Annul Spell | -1.00 | 0 | 1 | 0 |