Water AetherwingTier 2
at 貓腳印松江店 地區賽 Regional
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Rile | 41.2% | 29 | 8-18-3 | 32.8% | 34.8% | 39.3% | -3.9 |
| Wind Shadowstrike | 11.8% | 13 | 4-7-2 | 38.5% | 41.2% | 44.3% | -2.4 |
| Fire Suzaku | 8.5% | 7 | 2-5-0 | 28.6% | 36.4% | 37.7% | -6.2 |
| Fire Luxem Assassin | 7.4% | 5 | 1-3-1 | 30.0% | 38.9% | 43.2% | -3.9 |
| Wind Seiryuu | 5.1% | 3 | 0-3-0 | 0.0% | 28.6% | 30.2% | -14.8 |
| Fire Aggro | 4.4% | 2 | 0-2-0 | 0.0% | 33.3% | 36.5% | -13.0 |
| Fire Oblation | 4.4% | 4 | 3-1-0 | 75.0% | 62.5% | 64.5% | +9.3 |
| Fire Suited | 4.4% | 6 | 3-3-0 | 50.0% | 50.0% | 54.1% | +2.2 |
| Horse and Taxes | 4.0% | 3 | 1-1-1 | 50.0% | 50.0% | 52.6% | +2.0 |
| Water Allies | 3.3% | 1 | 1-0-0 | 100.0% | 60.0% | 57.6% | +12.1 |
| Fire Crux Mage | 2.9% | 3 | 1-1-1 | 50.0% | 50.0% | 47.8% | -1.6 |
| Wind Allies | 2.9% | 2 | 1-1-0 | 50.0% | 50.0% | 47.8% | -2.1 |
| Wind Crux Lorraine | 2.9% | 2 | 0-2-0 | 0.0% | 33.3% | 32.0% | -17.3 |
| Fire Crux Lorraine | 2.6% | 2 | 0-2-0 | 0.0% | 33.3% | 43.5% | -6.2 |
| Fire Exia | 2.6% | 1 | 0-1-0 | 0.0% | 40.0% | 40.5% | -15.2 |
| Wind Wakeup Combo | 2.6% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 2.2% | 2 | 0-2-0 | 0.0% | 33.3% | 33.0% | -16.4 |
| Fire Crux Hybrid | 1.8% | 1 | 0-1-0 | 0.0% | 40.0% | 39.9% | -16.2 |
| Water Fractal | 1.8% | 1 | 1-0-0 | 100.0% | 60.0% | 54.9% | +7.9 |
| Fire Firebloom Burn | 1.5% | 2 | 1-1-0 | 50.0% | 50.0% | 49.2% | -0.8 |
| Fire Umbra Ranger | 1.5% | 0 | — | — | — | — | — |
| Slimes | 1.5% | 1 | 1-0-0 | 100.0% | 60.0% | 57.8% | +12.6 |
| Water Astra Ranger | 1.5% | 1 | 1-0-0 | 100.0% | 60.0% | 56.8% | +10.9 |
| Water Genbu | 1.5% | 0 | — | — | — | — | — |
| Fire Slimes | 1.1% | 2 | 0-1-1 | 25.0% | 41.7% | 43.3% | -6.5 |
| Fire Aetherwing | 0.7% | 1 | 1-0-0 | 100.0% | 60.0% | 54.9% | +7.9 |
| Fire Arcane | 0.7% | 0 | — | — | — | — | — |
| Fire Ravishing Mill | 0.7% | 0 | — | — | — | — | — |
| Fire Tera Mage | 0.7% | 0 | — | — | — | — | — |
| Water Neos | 0.7% | 0 | — | — | — | — | — |
| Water Tera Mage | 0.7% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 0.7% | 0 | — | — | — | — | — |
| Wind Razorgale | 0.7% | 2 | 2-0-0 | 100.0% | 66.7% | 68.7% | +17.9 |
| Fire Neos | 0.4% | 1 | 1-0-0 | 100.0% | 60.0% | 61.4% | +18.3 |
| Water Astra Cleric | 0.4% | 1 | 1-0-0 | 100.0% | 60.0% | 55.6% | +9.0 |
| Water Beast | 0.4% | 0 | — | — | — | — | — |
| Water Ravishing Mill | 0.4% | 1 | 1-0-0 | 100.0% | 60.0% | 57.6% | +12.1 |
| Water Slimes | 0.4% | 0 | — | — | — | — | — |
| Water Tera Cleric | 0.4% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 0.4% | 0 | — | — | — | — | — |
| Wind Byakko | 0.4% | 0 | — | — | — | — | — |
| Wind Ciel | 0.4% | 0 | — | — | — | — | — |
| Wind Exia | 0.4% | 0 | — | — | — | — | — |
| Wind Lorraine | 0.4% | 0 | — | — | — | — | — |
| Wind Slice & Dice | 0.4% | 2 | 1-0-1 | 75.0% | 58.3% | 62.9% | +12.4 |
| Wind Umbra Ranger | 0.4% | 0 | — | — | — | — | — |
Decklists · 11 from this event
Mirror Analysis
In 3 mirror matches (2 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.
Winners more often ran: Dissuading Aether, Drown in Aether, Cerulean Decree. Losers more often ran: Aetheric Calibration, Reposition, Mad Hatter, Morose Heritor.
Show all 59 cards with non-zero signal (raw numbers, including 52 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Dissuading Aether | +1.00 | 3 | 0 | 0 | |
| Aetheric Calibration | -1.00 | 0 | 3 | 0 | |
| Chained Charge | -0.67 | 0 | 2 | 1 | |
| Unbroken Mustang | -0.67 | 0 | 2 | 0 | |
| Fractal of Rain | -0.67 | 0 | 2 | 0 | |
| Diana, Judgment's Arrow | -0.67 | 0 | 2 | 1 | |
| Grand Crusader's Ring | +0.67 | 2 | 0 | 1 | |
| Languid Toadtroll | -0.67 | 0 | 2 | 0 | |
| Carpsong Coda | -0.67 | 0 | 2 | 0 | |
| Aetheric Reforging | +0.67 | 2 | 0 | 1 | |
| Smoke Bombs | +0.67 | 2 | 0 | 1 | |
| Nullifying Lantern | +0.67 | 2 | 0 | 0 | |
| Wind Resonance Bauble | -0.67 | 0 | 2 | 0 | |
| Regal Expulsion | +0.67 | 2 | 0 | 0 | |
| Escape the Wreckage | +0.67 | 2 | 0 | 0 | |
| Seaside Rangefinder | +0.67 | 2 | 0 | 0 | |
| Staggering Strike | +0.67 | 2 | 0 | 0 | |
| Song of Frost | +0.33 | 1 | 0 | 0 | |
| Prudent Nock | -0.33 | 0 | 1 | 2 | |
| Ranger Boots | +0.33 | 1 | 0 | 2 | |
| Tithe Proclamation | -0.33 | 0 | 1 | 1 | |
| Fire Resonance Bauble | -0.33 | 0 | 1 | 1 | |
| Orb of Glitter | +0.33 | 1 | 0 | 0 | |
| Throne-Keeper Bullfrog | +0.33 | 1 | 0 | 0 | |
| Drown in Aether | +0.33 | 2 | 1 | 0 | |
| Cerulean Decree | +0.33 | 2 | 1 | 0 | |
| Scavenging Raccoon | +0.33 | 1 | 0 | 0 | |
| Backstep | +0.33 | 2 | 1 | 0 | |
| Cell Sharpshooter | +0.33 | 1 | 0 | 0 | |
| Dodge Roll | +0.33 | 1 | 0 | 0 | |
| Reposition | -0.33 | 1 | 2 | 0 | |
| Mad Hatter, Morose Heritor | -0.33 | 1 | 2 | 0 | |
| Portentous Tanggu | +0.33 | 1 | 0 | 0 | |
| Seeker's Aetherwing | +0.33 | 1 | 0 | 2 | |
| Expose Darkness | +0.33 | 1 | 0 | 0 | |
| Frozen Dismissal | +0.33 | 1 | 0 | 0 | |
| Snow Fairy | -0.33 | 0 | 1 | 0 | |
| Snow White, Weiss Queen | +0.33 | 1 | 0 | 1 | |
| Rescue the Heir | +0.33 | 1 | 0 | 0 | |
| Nightmare Coil | -0.33 | 0 | 1 | 0 | |
| Diana, Duskstalker | -0.33 | 0 | 1 | 0 | |
| Desperate Dive | +0.33 | 1 | 0 | 0 | |
| Safeguard Amulet | -0.33 | 0 | 1 | 1 | |
| Nullifying Mirror | -0.33 | 0 | 1 | 1 | |
| Corhazi Trapper | +0.33 | 1 | 0 | 0 | |
| Evasive Maneuvers | +0.33 | 1 | 0 | 0 | |
| Water Resonance Bauble | -0.33 | 0 | 1 | 0 | |
| Eye of Argus | +0.33 | 1 | 0 | 0 | |
| Ranger Strides | -0.33 | 0 | 1 | 0 | |
| Stillwater Patrol | +0.33 | 1 | 0 | 0 | |
| Manabolt Convergence | -0.33 | 0 | 1 | 0 | |
| The Looking Glass | -0.33 | 0 | 1 | 0 | |
| Tidal Lock | +0.33 | 1 | 0 | 0 | |
| Undercurrent Vantage | +0.00 | 1 | 1 | 1 | |
| Tactical Retreat | +0.00 | 1 | 1 | 1 | |
| Backup Charger | +0.00 | 1 | 1 | 1 | |
| Dahlia, Idyllic Dreamer | +0.00 | 1 | 1 | 0 | |
| Surging Undertow | +0.00 | 1 | 1 | 0 | |
| Fractal of Intrusion | +0.00 | 1 | 1 | 0 |