← Akihabara Regional

Wind Wakeup ComboTier 2

at Akihabara Regional

decks
10 (3.2% of field)
matches (non-mirror)
72 33-34-5
overall winrate
49.3%
ELO-adjusted winrate
46.2% avg ELO -1.3 per match
expected value
48.9% share-weighted (raw)
EV (ELO-adj)
47.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1362 · median 1373 · range 1069–1576 (10 pilots with an ELO rating)
988 Q1 1233 Q3 1408 1694
40% of pilots are in the field's top quartile, 20% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 17.5% 12 4-7-1 37.5% 40.6% 37.4% -5.4
Wind Seiryuu 10.2% 10 5-4-1 55.0% 53.6% 46.9% -1.4
Fire Crux Mage 9.6% 7 3-4-0 42.9% 45.5% 43.6% -3.2
Wind Shadowstrike 6.4% 2 2-0-0 100.0% 66.7% 68.8% +18.0
Fire Suzaku 5.1% 2 1-1-0 50.0% 50.0% 48.5% -1.4
Water Allies 4.1% 5 2-3-0 40.0% 44.4% 46.3% -2.1
Water Aetherwing 3.5% 5 0-3-2 20.0% 33.3% 32.3% -10.2
Fire Aggro 3.2% 2 2-0-0 100.0% 66.7% 67.3% +16.6
Wind Astra Cleric 2.9% 2 0-2-0 0.0% 33.3% 39.4% -10.2
Fire Oblation 2.5% 3 2-1-0 66.7% 57.1% 48.6% -1.0
Water Genbu 2.5% 3 1-1-1 50.0% 50.0% 50.7% +0.5
Wind Razorgale 2.5% 2 0-2-0 0.0% 33.3% 39.7% -9.9
Fire Crux Merlin 2.2% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Fire Umbra Guardian 2.2% 4 2-2-0 50.0% 50.0% 51.8% +1.2
Wind Allies 2.2% 1 1-0-0 100.0% 60.0% 55.4% +8.6
Wind Arcane 2.2% 1 1-0-0 100.0% 60.0% 56.1% +9.8
Water Fractal 1.9% 2 1-1-0 50.0% 50.0% 50.0% -0.0
Fire Luxem Assassin 1.6% 0
Fire Slimes 1.6% 1 1-0-0 100.0% 60.0% 53.8% +6.1
Fire Suited 1.6% 0
Water Umbra Guardian 1.6% 2 0-2-0 0.0% 33.3% 40.9% -8.7
Fire Firebloom Burn 1.3% 0
Wind Crux Lorraine 1.3% 0
Fire Arcane 0.6% 1 1-0-0 100.0% 60.0% 61.7% +18.7
Fire Tera Mage 0.6% 0
Water Astra Ranger 0.6% 2 2-0-0 100.0% 66.7% 60.4% +10.0
Water Ravishing Mill 0.6% 0
Wind Ciel 0.6% 0
Wind Luxem Zander 0.6% 0
Fire Exia 0.3% 0
Fire Umbra Ciel 0.3% 0
Horse and Taxes 0.3% 0
Slimes 0.3% 0
Water Crux Lorraine 0.3% 0
Water Crux Mage 0.3% 0
Water Neos 0.3% 0
Water Tera Cleric 0.3% 0
Wind Luxem Assassin 0.3% 0
Wind Slice & Dice 0.3% 1 0-1-0 0.0% 40.0% 37.4% -20.2
Wind Umbra Ciel 0.3% 0
Wind Umbra Guardian 0.3% 0
Wind Vanitas 0.3% 1 1-0-0 100.0% 60.0% 51.2% +1.9
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 13 cards with non-zero signal (raw numbers, including 13 held back from the grid above)
Card Edge In winner In loser Same Direction
Reconnaissance Scout +1.00 1 0 0
Staggering Strike +1.00 1 0 0
Draught of Stamina +1.00 1 0 0
Eye of Argus +1.00 1 0 0
Coronation Ceremony +1.00 1 0 0
Tempest Downfall -1.00 0 1 0
Beseech the Winds -1.00 0 1 0
Nullifying Lantern -1.00 0 1 0
Verdigris Decree -1.00 0 1 0
Incapacitate -1.00 0 1 0
Dream Fairy -1.00 0 1 0
Scatter Essence +1.00 1 0 0
Mad Hatter, Morose Heritor +1.00 1 0 0

JSON: /api/events/39202/archetypes/Wind Wakeup Combo