Fire AetherwingTier 2
at Ascent Las Vegas
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Razorgale | 9.8% | 4 | 1-3-0 | 25.0% | 37.5% | 44.9% | -3.2 |
| Water Genbu | 5.8% | 7 | 1-6-0 | 14.3% | 27.3% | 29.0% | -10.6 |
| Fire Oblation | 5.5% | 11 | 2-9-0 | 18.2% | 26.7% | 25.0% | -10.9 |
| Water Aetherwing | 5.2% | 5 | 1-4-0 | 20.0% | 33.3% | 37.0% | -7.5 |
| Fire Slimes | 4.6% | 1 | 1-0-0 | 100.0% | 60.0% | 66.9% | +27.0 |
| Fire Crux Lorraine | 4.0% | 4 | 3-1-0 | 75.0% | 62.5% | 73.2% | +14.8 |
| Water Exia | 4.0% | 3 | 2-1-0 | 66.7% | 57.1% | 45.2% | -3.6 |
| Wind Seiryuu | 4.0% | 4 | 2-2-0 | 50.0% | 50.0% | 50.7% | +0.5 |
| Fire Aggro | 3.7% | 6 | 5-1-0 | 83.3% | 70.0% | 68.3% | +9.7 |
| Fire Suzaku | 3.4% | 4 | 4-0-0 | 100.0% | 75.0% | 76.9% | +17.2 |
| Water Fractal | 3.4% | 5 | 2-3-0 | 40.0% | 44.4% | 55.5% | +3.2 |
| Water Whirlpool Mill | 3.4% | 3 | 2-1-0 | 66.7% | 57.1% | 45.2% | -3.6 |
| Fire Luxem Assassin | 3.1% | 5 | 3-2-0 | 60.0% | 55.6% | 59.9% | +5.7 |
| Wind Crux Lorraine | 3.1% | 2 | 1-1-0 | 50.0% | 50.0% | 55.7% | +5.5 |
| Wind Shadowstrike | 3.1% | 1 | 1-0-0 | 100.0% | 60.0% | 58.5% | +13.6 |
| Fire Crux Mage | 2.8% | 0 | — | — | — | — | — |
| Fire Firebloom Burn | 2.5% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 2.5% | 2 | 1-1-0 | 50.0% | 50.0% | 49.3% | -0.7 |
| Fire Suited | 2.2% | 3 | 3-0-0 | 100.0% | 71.4% | 72.1% | +16.5 |
| Horse and Taxes | 2.2% | 1 | 0-1-0 | 0.0% | 40.0% | 42.5% | -12.0 |
| Wind Wakeup Combo | 2.2% | 3 | 2-1-0 | 66.7% | 57.1% | 58.5% | +6.4 |
| Fire Exia | 1.5% | 0 | — | — | — | — | — |
| Chess | 1.2% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 1.2% | 1 | 0-1-0 | 0.0% | 40.0% | 44.8% | -8.3 |
| Water Luxem Assassin | 1.2% | 1 | 0-1-0 | 0.0% | 40.0% | 40.2% | -15.7 |
| Wind Arcane | 1.2% | 1 | 1-0-0 | 100.0% | 60.0% | 61.7% | +18.7 |
| Water Astra Ranger | 0.9% | 0 | — | — | — | — | — |
| Water Neos | 0.9% | 1 | 0-1-0 | 0.0% | 40.0% | 37.6% | -19.9 |
| Fire Arcane | 0.6% | 0 | — | — | — | — | — |
| Water Crux Mage | 0.6% | 0 | — | — | — | — | — |
| Water Tera Cleric | 0.6% | 0 | — | — | — | — | — |
| Water Tera Diao Chan | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 58.7% | +14.0 |
| Water Tera Kongming | 0.6% | 1 | 0-1-0 | 0.0% | 40.0% | 37.0% | -20.7 |
| Water Tera Mage | 0.6% | 0 | — | — | — | — | — |
| Wind Neos | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 58.3% | +13.2 |
| Wind Slimes | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 59.5% | +15.1 |
| Fire Alice | 0.3% | 0 | — | — | — | — | — |
| Fire Arisanna | 0.3% | 0 | — | — | — | — | — |
| Fire Crescendo | 0.3% | 1 | 0-1-0 | 0.0% | 40.0% | 42.2% | -12.5 |
| Fire Crux Merlin | 0.3% | 1 | 1-0-0 | 100.0% | 60.0% | 62.0% | +19.2 |
| Fire Tera Cleric | 0.3% | 0 | — | — | — | — | — |
| Fire Tera Mage | 0.3% | 0 | — | — | — | — | — |
| Fire Umbra Alice | 0.3% | 0 | — | — | — | — | — |
| Fire Umbra Ciel | 0.3% | 0 | — | — | — | — | — |
| Fire Umbra Ranger | 0.3% | 0 | — | — | — | — | — |
| Norm Silvie | 0.3% | 0 | — | — | — | — | — |
| Water Allies | 0.3% | 0 | — | — | — | — | — |
| Water Byakko | 0.3% | 0 | — | — | — | — | — |
| Water Chess | 0.3% | 0 | — | — | — | — | — |
| Water Crux Lorraine | 0.3% | 0 | — | — | — | — | — |
| Water Ravishing Mill | 0.3% | 0 | — | — | — | — | — |
| Water Slimes | 0.3% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 0.3% | 0 | — | — | — | — | — |
| Wind Allies | 0.3% | 0 | — | — | — | — | — |
| Wind Byakko | 0.3% | 0 | — | — | — | — | — |
| Wind Diana | 0.3% | 0 | — | — | — | — | — |
| Wind Exia | 0.3% | 0 | — | — | — | — | — |
| Wind Luxem Assassin | 0.3% | 1 | 0-1-0 | 0.0% | 40.0% | 42.9% | -11.3 |
Decklists · 11 from this event
Mirror Analysis
In 4 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.
Winners more often ran: Ranger Boots, Under Fire, Aetherwing's Ward.
No cards correlated with losing.
Show all 40 cards with non-zero signal (raw numbers, including 34 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Ranger Boots | +0.50 | 3 | 1 | 0 | |
| Ignis Deus | +0.50 | 2 | 0 | 2 | |
| Under Fire | +0.50 | 3 | 1 | 0 | |
| Spurn to Ash | +0.50 | 2 | 0 | 0 | |
| Blazing Throw | +0.50 | 2 | 0 | 2 | |
| Singeing Leap | +0.50 | 2 | 0 | 1 | |
| Evasive Positioning | -0.50 | 0 | 2 | 0 | |
| Viridian Protective Trinket | -0.50 | 0 | 2 | 0 | |
| Intensified Pyre | -0.50 | 0 | 2 | 0 | |
| Censer of Restful Peace | -0.50 | 0 | 2 | 1 | |
| Quickstep Treads | -0.25 | 0 | 1 | 3 | |
| Flickering Cinder | -0.25 | 0 | 1 | 3 | |
| Ranger Strides | -0.25 | 0 | 1 | 3 | |
| Topsy Decree | +0.25 | 1 | 0 | 0 | |
| Aetherwing's Ward | +0.25 | 2 | 1 | 0 | |
| Backstep | -0.25 | 0 | 1 | 3 | |
| Crystallized Destiny | +0.25 | 2 | 1 | 0 | |
| Nullifying Mirror | -0.25 | 0 | 1 | 3 | |
| Disenchant | +0.25 | 1 | 0 | 0 | |
| Mad Hatter, Morose Heritor | +0.25 | 2 | 1 | 1 | |
| Ashfletched Bowman | +0.25 | 1 | 0 | 0 | |
| Tinderflare Pivot | +0.25 | 1 | 0 | 0 | |
| Piercing Aetherfuel | +0.25 | 1 | 0 | 0 | |
| Burning Aethercharge | +0.00 | 1 | 1 | 2 | |
| Flash Grenade | +0.00 | 1 | 1 | 2 | |
| Reduce to Ash | +0.00 | 1 | 1 | 0 | |
| Cheshire Cat, Impish Grin | +0.00 | 1 | 1 | 2 | |
| Nimble Longbowman | +0.00 | 2 | 2 | 0 | |
| Quickdraw Piercer | +0.00 | 1 | 1 | 2 | |
| Heated Vengeance | +0.00 | 1 | 1 | 0 | |
| Ignition Draw | +0.00 | 1 | 1 | 2 | |
| Aetheric Reforging | +0.00 | 1 | 1 | 0 | |
| Gunsmith's Arsenal | +0.00 | 1 | 1 | 0 | |
| Reveal the Hidden | +0.00 | 1 | 1 | 0 | |
| Incendiary Shot | +0.00 | 1 | 1 | 0 | |
| Contraband Revolver | +0.00 | 1 | 1 | 0 | |
| Ashwound Shot | +0.00 | 1 | 1 | 2 | |
| Orb of Sealing | +0.00 | 1 | 1 | 0 | |
| Evasive Maneuvers | +0.00 | 1 | 1 | 0 | |
| Peer Beyond | +0.00 | 1 | 1 | 0 |