← Ascent Christchurch

Fire Luxem AssassinTier 2

at Ascent Christchurch

decks
7 (4.4% of field)
matches (non-mirror)
51 22-24-5
overall winrate
48.0%
ELO-adjusted winrate
48.6% avg ELO -0.5 per match
expected value
47.3% share-weighted (raw)
EV (ELO-adj)
47.8% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1272 · median 1259 · range 1145–1405 (7 pilots with an ELO rating)
973 Q1 1208 Q3 1405 1702
14% of pilots are in the field's top quartile, 29% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 20.3% 13 3-7-3 34.6% 38.2% 40.0% -4.2
Fire Crux Mage 13.3% 5 2-3-0 40.0% 44.4% 44.3% -3.3
Wind Allies 8.2% 5 3-2-0 60.0% 55.6% 59.6% +5.6
Wind Razorgale 7.0% 2 1-1-0 50.0% 50.0% 43.8% -6.0
Wind Shadowstrike 6.3% 1 1-0-0 100.0% 60.0% 64.8% +23.6
Water Ravishing Mill 5.7% 1 0-1-0 0.0% 40.0% 37.0% -20.8
Fire Exia 5.1% 4 3-0-1 87.5% 68.8% 67.5% +11.2
Fire Aggro 3.8% 4 1-3-0 25.0% 37.5% 39.2% -6.9
Fire Slimes 3.2% 3 2-1-0 66.7% 57.1% 54.2% +3.1
Water Allies 3.2% 2 0-2-0 0.0% 33.3% 40.5% -9.2
Wind Astra Cleric 2.5% 1 0-1-0 0.0% 40.0% 42.9% -11.3
Water Penguin Mill 1.9% 2 2-0-0 100.0% 66.7% 63.5% +12.9
Fire Crux Lorraine 1.3% 0
Fire Umbra Ranger 1.3% 1 0-1-0 0.0% 40.0% 34.5% -24.8
Wind Cats 1.3% 0
Wind Crux Mage 1.3% 2 1-1-0 50.0% 50.0% 44.6% -5.2
Wind Exia 1.3% 1 1-0-0 100.0% 60.0% 61.5% +18.3
Fire Astra Cleric 0.6% 1 1-0-0 100.0% 60.0% 61.4% +18.2
Fire Crux Hybrid 0.6% 1 0-0-1 50.0% 50.0% 48.5% -2.4
Norm Tera Silvie 0.6% 0
Water Arisanna 0.6% 0
Water Astra Cleric 0.6% 1 0-1-0 0.0% 40.0% 41.1% -14.2
Water Crux Merlin 0.6% 0
Water Diana 0.6% 0
Water Silvie 0.6% 0
Wind Arcane 0.6% 0
Wind Lorraine 0.6% 0
Wind Neos 0.6% 0
Wind Overlord 0.6% 1 1-0-0 100.0% 60.0% 62.5% +20.1
Wind Slimes 0.6% 0
Wind Tera Silvie 0.6% 0
Decklists · 7 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 17 cards with non-zero signal (raw numbers, including 17 held back from the grid above)
Card Edge In winner In loser Same Direction
Caliburn of Silencing +1.00 2 0 0
Peaceful Reunion -1.00 0 2 0
Morgan, Soul Guide -1.00 0 2 0
Incapacitate +1.00 2 0 0
Thieving Cut -1.00 0 2 0
Orb of Sealing +0.50 1 0 0
Planted Explosive -0.50 0 1 1
Under Fire -0.50 0 1 1
Slice and Dice -0.50 0 1 1
Blanche, Sheltering Saint +0.50 1 0 1
Vanish from Sight +0.50 1 0 1
Stalwart Shieldmate +0.50 1 0 0
Scry the Skies +0.50 1 0 1
Exploit Vulnerability +0.50 1 0 0
Reprogram -0.50 0 1 1
Nullifying Mirror +0.50 1 0 0
Resolute Stand +0.00 1 1 0

JSON: /api/events/14889/archetypes/Fire Luxem Assassin