← Ascent Manila 2026

Fire Firebloom BurnTier 2

at Ascent Manila 2026

decks
10 (3.6% of field)
matches (non-mirror)
81 33-43-5
overall winrate
43.8%
ELO-adjusted winrate
56.7% avg ELO +2.3 per match
expected value
45.7% share-weighted (raw)
EV (ELO-adj)
51.9% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1207 · median 1222 · range 1109–1284 (10 pilots with an ELO rating)
1061 Q1 1211 Q3 1431 1730
0% of pilots are in the field's top quartile, 40% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Seiryuu 10.5% 6 3-3-0 50.0% 50.0% 57.7% +4.1
Fire Oblation 9.4% 9 4-4-1 50.0% 50.0% 51.7% +0.8
Water Aetherwing 8.0% 6 3-3-0 50.0% 50.0% 56.1% +3.3
Fire Luxem Assassin 6.9% 7 3-4-0 42.9% 45.5% 64.2% +7.1
Fire Aggro 5.8% 8 4-4-0 50.0% 50.0% 57.5% +3.6
Fire Crux Mage 5.1% 2 1-0-1 75.0% 58.3% 58.0% +7.7
Fire Crux Lorraine 4.7% 5 1-4-0 20.0% 33.3% 46.9% -1.8
Wind Shadowstrike 4.7% 4 0-3-1 12.5% 31.2% 37.3% -8.1
Fire Umbra Guardian 4.0% 4 0-4-0 0.0% 25.0% 29.8% -13.0
Water Fractal 2.9% 3 0-3-0 0.0% 28.6% 32.8% -12.8
Wind Astra Cleric 2.9% 2 1-1-0 50.0% 50.0% 59.6% +9.2
Wind Chess 2.5% 0
Fire Aetherwing 2.2% 1 0-1-0 0.0% 40.0% 38.3% -18.8
Fire Suzaku 1.8% 1 0-1-0 0.0% 40.0% 38.7% -18.1
Horse and Taxes 1.8% 1 0-1-0 0.0% 40.0% 41.8% -13.2
Water Genbu 1.8% 2 1-1-0 50.0% 50.0% 56.9% +6.6
Slimes 1.4% 0
Water Allies 1.4% 2 0-2-0 0.0% 33.3% 31.4% -17.8
Wind Wakeup Combo 1.4% 1 0-1-0 0.0% 40.0% 46.7% -5.3
Fire Crux Merlin 1.1% 1 1-0-0 100.0% 60.0% 65.4% +24.6
Water Crux Assassin 1.1% 1 1-0-0 100.0% 60.0% 66.6% +26.6
Wind Allies 1.1% 1 0-1-0 0.0% 40.0% 47.1% -4.6
Wind Razorgale 1.1% 0
Wind Umbra Ranger 1.1% 0
Arcane 0.7% 1 1-0-0 100.0% 60.0% 66.0% +25.6
Fire Suited 0.7% 0
Fire Umbra Alice 0.7% 1 1-0-0 100.0% 60.0% 60.1% +16.1
Fire Umbra Ciel 0.7% 0
Water Luxem Assassin 0.7% 2 1-1-0 50.0% 50.0% 60.0% +9.6
Wind Lorraine 0.7% 1 1-0-0 100.0% 60.0% 58.9% +14.2
Fire Arcane 0.4% 1 1-0-0 100.0% 60.0% 64.7% +23.6
Fire Exia 0.4% 1 0-0-1 50.0% 50.0% 48.7% -2.1
Fire Polkhawk 0.4% 1 1-0-0 100.0% 60.0% 60.9% +17.5
Fire Rai 0.4% 2 2-0-0 100.0% 66.7% 75.7% +24.7
Fire Slimes 0.4% 0
Fire Tera Silvie 0.4% 0
Fire Umbra Diana 0.4% 0
Fire Umbra Ranger 0.4% 0
Water Astra Ranger 0.4% 0
Water Neos 0.4% 0
Water Ravishing Mill 0.4% 1 1-0-0 100.0% 60.0% 59.4% +15.1
Water Slice & Dice 0.4% 0
Water Tera Mage 0.4% 0
Water Umbra Alice 0.4% 0
Water Umbra Guardian 0.4% 1 1-0-0 100.0% 60.0% 65.1% +24.2
Wind Arcane 0.4% 0
Wind Byakko 0.4% 0
Wind Crux Lorraine 0.4% 0
Wind Crux Mage 0.4% 1 0-0-1 50.0% 50.0% 48.7% -2.1
Wind Diana 0.4% 0
Wind Luxem Assassin 0.4% 1 0-1-0 0.0% 40.0% 38.8% -17.9
Wind Umbra Guardian 0.4% 0
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 7 cards with non-zero signal (raw numbers, including 7 held back from the grid above)
Card Edge In winner In loser Same Direction
Fragmented Spirit of Fire -1.00 0 1 0
Spirit of Fire +1.00 1 0 0
Water Resonance Bauble -1.00 0 1 0
Viridian Protective Trinket -1.00 0 1 0
Obscured Offering +1.00 1 0 0
Infernal Vessel +1.00 1 0 0
Topsy Decree +1.00 1 0 0

JSON: /api/events/42040/archetypes/Fire Firebloom Burn