← Ascent Manila 2026

Water FractalTier 2

at Ascent Manila 2026

decks
8 (2.9% of field)
matches (non-mirror)
62 25-29-8
overall winrate
46.8%
ELO-adjusted winrate
42.9% avg ELO -2.4 per match
expected value
47.4% share-weighted (raw)
EV (ELO-adj)
45.5% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1271 · median 1241 · range 1079–1478 (8 pilots with an ELO rating)
1061 Q1 1211 Q3 1431 1730
25% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Seiryuu 10.5% 5 2-3-0 40.0% 44.4% 41.2% -5.0
Fire Oblation 9.4% 11 4-6-1 40.9% 43.3% 41.7% -3.6
Water Aetherwing 8.0% 4 2-1-1 62.5% 56.2% 50.6% +0.4
Fire Luxem Assassin 6.9% 2 0-2-0 0.0% 33.3% 33.1% -16.2
Fire Aggro 5.8% 5 2-3-0 40.0% 44.4% 41.3% -5.0
Fire Crux Mage 5.1% 4 1-3-0 25.0% 37.5% 31.2% -12.0
Fire Crux Lorraine 4.7% 3 0-3-0 0.0% 28.6% 26.7% -17.4
Wind Shadowstrike 4.7% 3 2-1-0 66.7% 57.1% 61.3% +8.4
Fire Umbra Guardian 4.0% 1 1-0-0 100.0% 60.0% 61.7% +18.7
Fire Firebloom Burn 3.6% 3 3-0-0 100.0% 71.4% 67.2% +12.8
Wind Astra Cleric 2.9% 2 1-0-1 75.0% 58.3% 55.3% +5.1
Wind Chess 2.5% 1 1-0-0 100.0% 60.0% 61.7% +18.8
Fire Aetherwing 2.2% 3 0-2-1 16.7% 35.7% 37.3% -9.5
Fire Suzaku 1.8% 1 0-1-0 0.0% 40.0% 39.1% -17.4
Horse and Taxes 1.8% 0
Water Genbu 1.8% 0
Slimes 1.4% 0
Water Allies 1.4% 2 1-1-0 50.0% 50.0% 49.7% -0.3
Wind Wakeup Combo 1.4% 1 1-0-0 100.0% 60.0% 61.2% +18.0
Fire Crux Merlin 1.1% 0
Water Crux Assassin 1.1% 0
Wind Allies 1.1% 0
Wind Razorgale 1.1% 0
Wind Umbra Ranger 1.1% 1 0-0-1 50.0% 50.0% 50.1% +0.2
Arcane 0.7% 0
Fire Suited 0.7% 1 1-0-0 100.0% 60.0% 65.5% +24.8
Fire Umbra Alice 0.7% 1 1-0-0 100.0% 60.0% 53.5% +5.6
Fire Umbra Ciel 0.7% 0
Water Luxem Assassin 0.7% 0
Wind Lorraine 0.7% 3 1-1-1 50.0% 50.0% 40.9% -6.8
Fire Arcane 0.4% 0
Fire Exia 0.4% 1 0-0-1 50.0% 50.0% 46.2% -6.0
Fire Polkhawk 0.4% 1 0-0-1 50.0% 50.0% 49.8% -0.3
Fire Rai 0.4% 0
Fire Slimes 0.4% 1 0-1-0 0.0% 40.0% 38.0% -19.2
Fire Tera Silvie 0.4% 0
Fire Umbra Diana 0.4% 0
Fire Umbra Ranger 0.4% 0
Water Astra Ranger 0.4% 0
Water Neos 0.4% 0
Water Ravishing Mill 0.4% 0
Water Slice & Dice 0.4% 0
Water Tera Mage 0.4% 0
Water Umbra Alice 0.4% 1 1-0-0 100.0% 60.0% 57.9% +12.6
Water Umbra Guardian 0.4% 0
Wind Arcane 0.4% 0
Wind Byakko 0.4% 0
Wind Crux Lorraine 0.4% 0
Wind Crux Mage 0.4% 0
Wind Diana 0.4% 0
Wind Luxem Assassin 0.4% 0
Wind Umbra Guardian 0.4% 1 0-1-0 0.0% 40.0% 43.8% -9.9
Decklists · 8 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 49 cards with non-zero signal (raw numbers, including 49 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost +1.00 2 0 0
Fast Cure -1.00 0 2 0
Spalling Cleanse +1.00 2 0 0
Orb of Sealing +0.50 1 0 0
Resolute Stand +0.50 1 0 0
Scepter of Fascination +0.50 1 0 1
Frostbind -0.50 0 1 1
Sweet Ambrosia -0.50 0 1 0
Tithe Proclamation -0.50 0 1 0
Healing Aura -0.50 0 1 0
Frozen Dismissal -0.50 0 1 0
Dungeon Guide -0.50 0 1 0
Zhang Jiao, Way of Peace +0.50 1 0 1
Grand Crusader's Ring +0.50 1 0 1
Enfeebling Orb +0.50 1 0 0
Yudi, Gossamer Jade -0.50 0 1 0
Jianyu, Fate's Premonition +0.50 1 0 1
Unstable Fractal +0.50 1 0 1
Sovereign Sanctuary -0.50 0 1 0
Kaleidoscope Barrette -0.50 0 1 0
Fractal of Mana -0.50 0 1 0
Captivating Opulence +0.50 1 0 1
Fracturize +0.50 1 0 1
Backup Charger +0.50 1 0 1
Gentle Respite -0.50 0 1 0
Nullifying Lantern -0.50 0 1 1
Eventide Lure -0.50 0 1 0
Awakened Deacon -0.50 0 1 0
Frostsworn Paladin +0.50 1 0 1
Fractal of Refreshment +0.50 1 0 1
Nascent Blast -0.50 0 1 0
Mana Resonance -0.50 0 1 0
Diao Chan, Dreaming Wish -0.50 0 1 0
Chalice of Blood -0.50 0 1 0
Fractal of Snow +0.50 1 0 1
Scepter of Awakening -0.50 0 1 0
Safeguard Amulet +0.50 1 0 1
Water Barrier -0.50 0 1 0
Orb of Regret +0.50 1 0 0
Diao Chan, Idyll Corsage -0.50 0 1 0
Nullifying Mirror +0.50 1 0 1
Wand of Frost +0.50 1 0 1
Portentous Tanggu +0.50 1 0 1
Fractal of Intrusion -0.50 0 1 0
Wind Resonance Bauble +0.50 1 0 0
Escape the Wreckage -0.50 0 1 0
Disenchant -0.50 0 1 0
Censer of Restful Peace +0.50 1 0 0
Chill to the Bone +0.00 1 1 0

JSON: /api/events/42040/archetypes/Water Fractal