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Fire Luxem AssassinTier 2

at Ascent Taipei

decks
9 (3.8% of field)
matches (non-mirror)
69 35-28-6
overall winrate
55.1%
ELO-adjusted winrate
52.4% avg ELO +0.8 per match
expected value
52.8% share-weighted (raw)
EV (ELO-adj)
51.9% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1277 · median 1273 · range 1134–1380 (9 pilots with an ELO rating)
959 Q1 1176 Q3 1393 1730
0% of pilots are in the field's top quartile, 11% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 13.4% 7 2-4-1 35.7% 40.9% 39.8% -5.1
Wind Allies 11.3% 9 8-0-1 94.4% 80.8% 79.5% +13.6
Fire Aggro 10.9% 7 3-3-1 50.0% 50.0% 48.5% -0.8
Wind Shadowstrike 10.9% 7 3-3-1 50.0% 50.0% 51.0% +0.5
Fire Crux Mage 7.1% 9 5-4-0 55.6% 53.8% 58.1% +3.8
Fire Arcane 5.9% 3 2-1-0 66.7% 57.1% 55.2% +3.9
Fire Slimes 5.9% 5 0-4-1 10.0% 27.8% 17.0% -19.0
Water Allies 4.2% 4 3-0-1 87.5% 68.8% 71.1% +13.5
Wind Crux Mage 3.8% 4 1-3-0 25.0% 37.5% 39.0% -7.0
Fire Crux Hybrid 3.4% 1 1-0-0 100.0% 60.0% 65.0% +24.0
Fire Erupting 2.1% 1 1-0-0 100.0% 60.0% 57.4% +11.8
Water Ravishing Mill 2.1% 2 0-2-0 0.0% 33.3% 28.8% -20.3
Fire Umbra Ranger 1.7% 4 2-2-0 50.0% 50.0% 44.2% -3.7
Wind Crux Lorraine 1.7% 1 1-0-0 100.0% 60.0% 60.8% +17.4
Water Neos 1.3% 0
Wind Slimes 1.3% 1 1-0-0 100.0% 60.0% 57.4% +11.9
Fire Neos 0.8% 0
Water Astra Cleric 0.8% 0
Water Crux Mage 0.8% 0
Wind Overlord 0.8% 2 0-2-0 0.0% 33.3% 30.3% -19.0
Wind Slice & Dice 0.8% 0
Wind Umbra Tristan 0.8% 1 1-0-0 100.0% 60.0% 61.3% +18.0
Arcane 0.4% 0
Fire Arisanna 0.4% 0
Fire Crux Lorraine 0.4% 0
Fire Shadowstrike 0.4% 0
Norm Tera Silvie 0.4% 0
Water Crux Lorraine 0.4% 0
Water Luxem Assassin 0.4% 0
Water Tonoris 0.4% 0
Water Umbra Diana 0.4% 0
Wind Tera Silvie 0.4% 0
Wind Tristan 0.4% 0
Wind Umbra Ranger 0.4% 0
Wind Zander 0.4% 1 1-0-0 100.0% 60.0% 53.3% +5.3
Decklists · 9 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 18 cards with non-zero signal (raw numbers, including 18 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Caliburn of Silencing -1.00 0 1 0
Luxera's Map -1.00 0 1 0
Spurn to Ash +1.00 1 0 0
Grand Crusader's Ring +1.00 1 0 0
Exorcise Curses -1.00 0 1 0
Focused Flames -1.00 0 1 0
Serum of Wisdom -1.00 0 1 0
Slice and Dice +1.00 1 0 0
Blanche, Sheltering Saint +1.00 1 0 0
Vanish from Sight +1.00 1 0 0
Fast Cure -1.00 0 1 0
Oasis Trading Post -1.00 0 1 0
Turbo Charge +1.00 1 0 0
Reprogram +1.00 1 0 0
Quicksilver Grail -1.00 0 1 0
Gawain, Chivalrous Thief +1.00 1 0 0
Thieving Cut -1.00 0 1 0

JSON: /api/events/5114/archetypes/Fire Luxem Assassin