← Ascent Taipei

Water AlliesTier 1

at Ascent Taipei

decks
10 (4.2% of field)
matches (non-mirror)
84 40-33-11
overall winrate
54.2%
ELO-adjusted winrate
50.7% avg ELO +0.2 per match
expected value
54.2% share-weighted (raw)
EV (ELO-adj)
52.8% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1356 · median 1340 · range 1079–1688 (10 pilots with an ELO rating)
959 Q1 1176 Q3 1393 1730
30% of pilots are in the field's top quartile, 10% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 13.4% 12 5-5-2 50.0% 50.0% 51.3% +0.6
Wind Allies 11.3% 11 2-8-1 22.7% 30.0% 23.5% -11.6
Fire Aggro 10.9% 3 3-0-0 100.0% 71.4% 72.3% +16.6
Wind Shadowstrike 10.9% 8 5-1-2 75.0% 66.7% 61.2% +5.4
Fire Crux Mage 7.1% 8 4-3-1 56.2% 54.2% 55.2% +2.5
Fire Arcane 5.9% 5 3-2-0 60.0% 55.6% 55.9% +3.4
Fire Slimes 5.9% 7 5-0-2 85.7% 72.7% 72.2% +11.2
Fire Luxem Assassin 3.8% 4 0-3-1 12.5% 31.2% 28.9% -13.5
Wind Crux Mage 3.8% 2 1-1-0 50.0% 50.0% 54.6% +4.4
Fire Crux Hybrid 3.4% 3 3-0-0 100.0% 71.4% 72.6% +16.8
Fire Erupting 2.1% 2 0-2-0 0.0% 33.3% 32.4% -16.9
Water Ravishing Mill 2.1% 4 1-3-0 25.0% 37.5% 27.8% -14.2
Fire Umbra Ranger 1.7% 0
Wind Crux Lorraine 1.7% 2 2-0-0 100.0% 66.7% 67.4% +16.7
Water Neos 1.3% 0
Wind Slimes 1.3% 1 1-0-0 100.0% 60.0% 55.3% +8.5
Fire Neos 0.8% 1 1-0-0 100.0% 60.0% 61.2% +17.9
Water Astra Cleric 0.8% 0
Water Crux Mage 0.8% 0
Wind Overlord 0.8% 3 2-1-0 66.7% 57.1% 63.3% +9.9
Wind Slice & Dice 0.8% 0
Wind Umbra Tristan 0.8% 1 0-1-0 0.0% 40.0% 38.2% -18.9
Arcane 0.4% 0
Fire Arisanna 0.4% 0
Fire Crux Lorraine 0.4% 0
Fire Shadowstrike 0.4% 0
Norm Tera Silvie 0.4% 0
Water Crux Lorraine 0.4% 0
Water Luxem Assassin 0.4% 3 0-2-1 16.7% 35.7% 26.3% -17.7
Water Tonoris 0.4% 1 0-0-1 50.0% 50.0% 50.1% +0.2
Water Umbra Diana 0.4% 0
Wind Tera Silvie 0.4% 1 1-0-0 100.0% 60.0% 55.7% +9.1
Wind Tristan 0.4% 1 1-0-0 100.0% 60.0% 56.6% +10.6
Wind Umbra Ranger 0.4% 0
Wind Zander 0.4% 1 0-1-0 0.0% 40.0% 37.3% -20.3
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 33 cards with non-zero signal (raw numbers, including 33 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Esteemed Knight +1.00 1 0 0
Prototype Pistol -1.00 0 1 0
Trained Sharpshooter -1.00 0 1 0
Evasive Maneuvers -1.00 0 1 0
Seeker's Rifle -1.00 0 1 0
Nia, Mistveiled Scout +1.00 1 0 0
Tristan, Underhanded +1.00 1 0 0
Blastshot Pump -1.00 0 1 0
Diana, Keen Huntress -1.00 0 1 0
Tristan, Shadowdancer +1.00 1 0 0
Sword of Seeking +1.00 1 0 0
Stillwater Patrol +1.00 1 0 0
Backup Charger +1.00 1 0 0
Life Essence Amulet +1.00 1 0 0
Shadow's Twin -1.00 0 1 0
Seasprite Diver -1.00 0 1 0
Tristan, Grim Stalker +1.00 1 0 0
Diana, Duskstalker -1.00 0 1 0
Seeking Shot -1.00 0 1 0
Imperial Recruit -1.00 0 1 0
Tasershot -1.00 0 1 0
Diana, Deadly Duelist -1.00 0 1 0
Storm of Thorns +1.00 1 0 0
Poisoned Coating Oil +1.00 1 0 0
Morgan, Soul Guide -1.00 0 1 0
Cascading Round -1.00 0 1 0
Sadi, Blood Harvester +1.00 1 0 0
Thieving Cut +1.00 1 0 0
Lunete, Frostbinder Priest +1.00 1 0 0
Poisoned Dagger +1.00 1 0 0
Chilling Touch +1.00 1 0 0
Vicious Slice +1.00 1 0 0

JSON: /api/events/5114/archetypes/Water Allies