← AK Grand Crusader's Championship GCC

Wind SeiryuuTier 1

at AK Grand Crusader's Championship GCC

decks
31 (11.0% of field)
matches (non-mirror)
264 134-97-33
overall winrate
57.0%
ELO-adjusted winrate
55.9% avg ELO +1.9 per match
expected value
54.3% share-weighted (raw)
EV (ELO-adj)
53.8% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1332 · median 1346 · range 1084–1577 (31 pilots with an ELO rating)
953 Q1 1194 Q3 1398 1685
35% of pilots are in the field's top quartile, 13% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 11.3% 35 6-22-7 27.1% 29.5% 35.0% -5.3
Fire Crux Mage 8.2% 30 23-4-3 81.7% 77.9% 72.7% +8.2
Fire Firebloom Burn 6.4% 15 8-6-1 56.7% 55.3% 50.3% +0.1
Fire Crux Lorraine 5.7% 15 8-6-1 56.7% 55.3% 57.0% +2.8
Water Aetherwing 5.0% 14 8-6-0 57.1% 55.6% 51.4% +0.6
Fire Luxem Assassin 4.6% 21 5-11-5 35.7% 38.0% 39.0% -4.2
Fire Aggro 3.9% 12 6-4-2 58.3% 56.2% 54.1% +1.8
Fire Suzaku 3.9% 7 5-2-0 71.4% 63.6% 58.0% +4.0
Fire Umbra Guardian 3.5% 10 5-3-2 60.0% 57.1% 66.6% +7.4
Wind Astra Cleric 3.2% 12 9-3-0 75.0% 68.8% 63.7% +5.8
Fire Aetherwing 2.8% 5 4-1-0 80.0% 66.7% 62.2% +7.0
Fire Exia 2.5% 5 2-1-2 60.0% 55.6% 61.8% +6.8
Fire Oblation 2.5% 8 5-3-0 62.5% 58.3% 66.3% +7.8
Fire Suited 2.1% 4 2-2-0 50.0% 50.0% 47.6% -1.6
Wind Wakeup Combo 2.1% 7 5-2-0 71.4% 63.6% 62.9% +6.5
Water Allies 1.8% 8 3-2-3 56.2% 54.2% 51.4% +0.7
Water Fractal 1.8% 6 4-2-0 66.7% 60.0% 60.9% +5.8
Wind Allies 1.8% 4 2-1-1 62.5% 56.2% 54.2% +2.7
Wind Umbra Ranger 1.8% 6 2-3-1 41.7% 45.0% 46.4% -1.9
Slimes 1.4% 2 2-0-0 100.0% 66.7% 58.6% +8.2
Water Umbra Guardian 1.4% 3 2-1-0 66.7% 57.1% 55.9% +4.4
Water Genbu 1.1% 5 3-1-1 70.0% 61.1% 61.4% +6.6
Wind Slice & Dice 1.1% 1 0-1-0 0.0% 40.0% 39.7% -16.5
Arcane 0.7% 1 1-0-0 100.0% 60.0% 56.4% +10.2
Fire Slimes 0.7% 2 1-0-1 75.0% 58.3% 55.9% +5.7
Fire Tera Diao Chan 0.7% 1 1-0-0 100.0% 60.0% 53.3% +5.3
Water Crux Assassin 0.7% 1 0-1-0 0.0% 40.0% 46.0% -6.3
Wind Arcane 0.7% 3 0-2-1 16.7% 35.7% 32.3% -13.2
Wind Lorraine 0.7% 4 2-1-1 62.5% 56.2% 54.1% +2.6
Wind Umbra Diana 0.7% 1 0-1-0 0.0% 40.0% 38.8% -18.0
Fire Arcane 0.4% 3 2-0-1 83.3% 64.3% 57.4% +5.6
Fire Seiryuu 0.4% 1 1-0-0 100.0% 60.0% 58.0% +12.8
Horse and Taxes 0.4% 2 2-0-0 100.0% 66.7% 62.4% +11.9
Water Chess 0.4% 2 1-1-0 50.0% 50.0% 50.5% +0.4
Water Dawn of Ashes 0.4% 1 0-1-0 0.0% 40.0% 41.7% -13.3
Water Luxem Assassin 0.4% 2 1-1-0 50.0% 50.0% 55.9% +5.6
Water Neos 0.4% 1 0-1-0 0.0% 40.0% 41.7% -13.3
Water Seiryuu 0.4% 4 3-1-0 75.0% 62.5% 58.9% +5.7
Water Tera Cleric 0.4% 0
Water Umbra Ciel 0.4% 0
Wind Ciel 0.4% 0
Wind Luxem Assassin 0.4% 0
Wind Razorgale 0.4% 0
Wind Umbra Ciel 0.4% 0
Decklists · 31 from this event
Mirror Analysis

In 17 mirror matches (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 4 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).

Winners more often ran: Regal Inquisition, Royal Oathguard, Stifling Trap. Losers more often ran: Annul Spell, Trained Hawk, Veiling Breeze.

Played more by winners
Regal Inquisition
Winning decks ran 2.6 copies on average, losing decks 1.9.
Of 17 mirrors: the winner ran more in 9, the loser ran more in 4, both ran the same in 4.
Royal Oathguard
Winning decks ran 1.6 copies on average, losing decks 1.2.
Of 17 mirrors: the winner ran more in 6, the loser ran more in 2, both ran the same in 9.
Stifling Trap
Winning decks ran 2.8 copies on average, losing decks 2.5.
Of 17 mirrors: the winner ran more in 6, the loser ran more in 2, both ran the same in 9.
Beseech the Winds
Winning decks ran 2.1 copies on average, losing decks 1.6.
Of 17 mirrors: the winner ran more in 9, the loser ran more in 5, both ran the same in 3.
Innervate Agility
Winning decks ran 2.2 copies on average, losing decks 1.8.
Of 17 mirrors: the winner ran more in 5, the loser ran more in 1, both ran the same in 11.
Scatter Essence
Winning decks ran 1.6 copies on average, losing decks 0.9.
Of 17 mirrors: the winner ran more in 7, the loser ran more in 4, both ran the same in 6.
Played more by losers
Annul Spell
Losing decks ran 0.7 copies on average, winning decks 0.2.
Of 17 mirrors: the loser ran more in 5, the winner ran more in 1, both ran the same in 11.
Trained Hawk
Losing decks ran 1.5 copies on average, winning decks 1.1.
Of 17 mirrors: the loser ran more in 7, the winner ran more in 3, both ran the same in 7.
Veiling Breeze
Losing decks ran 0.9 copies on average, winning decks 0.4.
Of 17 mirrors: the loser ran more in 6, the winner ran more in 3, both ran the same in 8.
Forest Cake
Losing decks ran 2.9 copies on average, winning decks 2.4.
Of 17 mirrors: the loser ran more in 7, the winner ran more in 4, both ran the same in 6.
Safeguard Amulet
Losing decks ran 0.5 copies on average, winning decks 0.4.
Of 17 mirrors: the loser ran more in 7, the winner ran more in 4, both ran the same in 6.
Staggering Strike
Losing decks ran 1.3 copies on average, winning decks 1.1.
Of 17 mirrors: the loser ran more in 8, the winner ran more in 5, both ran the same in 4.
Show all 56 cards with non-zero signal (raw numbers, including 36 held back from the grid above)
Card Edge In winner In loser Same Direction
Regal Inquisition +0.29 9 4 4
Royal Oathguard +0.24 6 2 8
Annul Spell -0.24 1 5 1
Stifling Trap +0.24 6 2 9
Beseech the Winds +0.24 9 5 2
Trained Hawk -0.24 3 7 5
Innervate Agility +0.24 5 1 11
Veiling Breeze -0.18 3 6 0
Forest Cake -0.18 4 7 6
Safeguard Amulet -0.18 4 7 2
Scatter Essence +0.18 7 4 1
Staggering Strike -0.18 5 8 0
Stolen Chance -0.18 2 5 0
Sunblessed Gazelle +0.18 5 2 10
Mirrorbound Covenant -0.18 1 4 0
Aesan Protector -0.12 5 7 5
Charge the Soul -0.12 1 3 0
Cry for Help -0.12 1 3 0
Morgan, Soul Guide -0.12 2 4 0
Spellward Scepter +0.12 6 4 3
Ducal Seal -0.12 1 3 12
Reclaim -0.12 2 4 0
Longtail Grovesward +0.12 7 5 4
Grand Crusader's Ring +0.12 5 3 0
Blanche, Sheltering Saint +0.12 6 4 1
Reveal the Hidden -0.12 1 3 0
Windmill Engineer +0.12 6 4 7
Purifying Thurible +0.12 3 1 13
Tricastles of Lucenia +0.12 6 4 0
Tariff Ring +0.12 3 1 1
Brisk Windtrotter -0.12 5 7 5
Scout the Land +0.12 5 3 0
Rictus Tiding +0.12 4 2 0
Ensnaring Fumes +0.12 4 2 0
Bestial Frenzy -0.12 0 2 0
Zephyr -0.12 0 2 0
Displace +0.06 6 5 5
Fairy Whispers +0.06 3 2 12
Harness Lightning -0.06 3 4 10
Nullifying Lantern +0.06 4 3 1
Excalibur, Cleansing Light +0.06 1 0 0
Lightweaver's Assault +0.06 1 0 0
Imperious Galebind +0.06 1 0 0
Verdigris Decree -0.06 0 1 0
Unyielding Wraithguard -0.06 0 1 0
Peer Beyond -0.06 0 1 0
Resolute Stand +0.00 4 4 9
Enfeebling Orb +0.00 3 3 8
Lost Providence +0.00 4 4 8
Incapacitate +0.00 5 5 5
Orb of Sealing +0.00 4 4 6
Topsy Decree +0.00 5 5 1
Expel the Departed +0.00 4 4 0
Dream Fairy +0.00 8 8 1
Winds of Destiny +0.00 3 3 1
Crystallized Destiny +0.00 1 1 0

JSON: /api/events/41584/archetypes/Wind Seiryuu