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Fire Luxem AssassinTier 1

at Ascent Taipei

decks
44 (7.6% of field)
matches (non-mirror)
561 265-261-35
overall winrate
50.4%
ELO-adjusted winrate
46.6% avg ELO -1.1 per match
expected value
49.3% share-weighted (raw)
EV (ELO-adj)
46.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1342 · median 1304 · range 1088–1694 (44 pilots with an ELO rating)
807 Q1 1201 Q3 1386 1736
39% of pilots are in the field's top quartile, 7% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Rile 48.1% 177 81-90-6 47.5% 47.5% 44.8% -1.7
Wind Shadowstrike 9.9% 31 16-10-5 59.7% 58.6% 59.3% +3.3
Fire Suzaku 8.5% 35 15-19-1 44.3% 44.9% 38.5% -4.1
Wind Seiryuu 7.3% 28 12-13-3 48.2% 48.4% 42.5% -2.7
Fire Crux Mage 7.1% 26 11-13-2 46.2% 46.7% 40.1% -3.6
Fire Crux Lorraine 6.4% 39 20-19-0 51.3% 51.2% 52.1% +0.7
Water Allies 4.3% 19 9-7-3 55.3% 54.3% 48.7% -0.5
Horse and Taxes 3.8% 10 3-7-0 30.0% 35.7% 23.7% -11.8
Wind Allies 3.8% 17 9-7-1 55.9% 54.8% 48.4% -0.6
Fire Suited 3.6% 17 4-9-4 35.3% 38.1% 32.5% -6.9
Fire Aggro 3.3% 19 4-14-1 23.7% 28.3% 28.8% -8.2
Water Fractal 3.3% 13 6-6-1 50.0% 50.0% 44.0% -2.5
Fire Exia 2.9% 18 10-8-0 55.6% 54.5% 53.9% +1.5
Wind Wakeup Combo 2.8% 14 8-5-1 60.7% 58.3% 49.6% -0.2
Wind Crux Lorraine 2.6% 10 5-5-0 50.0% 50.0% 49.0% -0.4
Water Astra Ranger 2.2% 12 7-3-2 66.7% 62.5% 52.4% +1.0
Fire Firebloom Burn 2.1% 12 8-4-0 66.7% 62.5% 56.6% +2.8
Fire Umbra Guardian 1.9% 7 4-3-0 57.1% 54.5% 57.8% +3.9
Water Genbu 1.7% 3 2-1-0 66.7% 57.1% 60.2% +7.6
Fire Oblation 1.4% 7 3-4-0 42.9% 45.5% 47.3% -1.3
Water Aetherwing 1.4% 2 0-1-1 25.0% 41.7% 38.4% -11.2
Wind Astra Cleric 1.2% 8 5-1-2 75.0% 66.7% 66.8% +8.1
Fire Crux Hybrid 0.7% 3 2-1-0 66.7% 57.1% 62.7% +9.5
Slimes 0.7% 7 3-4-0 42.9% 45.5% 39.2% -5.4
Water Tera Mage 0.7% 6 4-2-0 66.7% 60.0% 64.6% +7.8
Fire Ravishing Mill 0.5% 2 1-1-0 50.0% 50.0% 44.6% -5.2
Fire Umbra Ranger 0.5% 1 1-0-0 100.0% 60.0% 57.8% +12.4
Water Ravishing Mill 0.5% 2 1-1-0 50.0% 50.0% 48.6% -1.4
Wind Razorgale 0.5% 0
Fire Astra Cleric 0.3% 1 0-1-0 0.0% 40.0% 38.7% -18.1
Fire Neos 0.3% 0
Fire Slimes 0.3% 2 2-0-0 100.0% 66.7% 70.6% +19.8
Water Neos 0.3% 0
Water Umbra Guardian 0.3% 1 1-0-0 100.0% 60.0% 61.4% +18.3
Wind Luxem Zander 0.3% 2 2-0-0 100.0% 66.7% 70.4% +19.6
Fire Aetherwing 0.2% 0
Fire Polkhawk 0.2% 0
Fire Seiryuu 0.2% 0
Water Beast 0.2% 1 1-0-0 100.0% 60.0% 52.4% +3.8
Water Slimes 0.2% 0
Water Umbra Ciel 0.2% 0
Wind Arcane 0.2% 2 0-2-0 0.0% 33.3% 26.5% -22.5
Wind Byakko 0.2% 2 1-0-1 75.0% 58.3% 66.7% +16.0
Wind Crux Mage 0.2% 2 1-0-1 75.0% 58.3% 66.7% +16.0
Wind Slice & Dice 0.2% 0
Wind Tera Kongming 0.2% 1 1-0-0 100.0% 60.0% 63.9% +22.2
Wind Tera Silvie 0.2% 1 1-0-0 100.0% 60.0% 51.9% +3.0
Wind Umbra Tristan 0.2% 0
Wind Vanitas 0.2% 1 1-0-0 100.0% 60.0% 51.7% +2.6
Decklists · 44 from this event

The 44 public Fire Luxem Assassin decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 16 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 4 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).

Winners more often ran: Regal Inquisition, Blanche, Sheltering Saint, Portentous Tanggu. Losers more often ran: Blinding Orb, Grand Crusader's Ring, Fiery Interference.

Played more by winners
Regal Inquisition
Winning decks ran 2.1 copies on average, losing decks 1.2.
Of 16 mirrors: the winner ran more in 7, the loser ran more in 0, both ran the same in 9.
Blanche, Sheltering Saint
Winning decks ran 1.6 copies on average, losing decks 1.3.
Of 16 mirrors: the winner ran more in 7, the loser ran more in 3, both ran the same in 6.
Portentous Tanggu
Winning decks ran 0.9 copies on average, losing decks 0.6.
Of 16 mirrors: the winner ran more in 5, the loser ran more in 1, both ran the same in 10.
Mercenary's Blade
Winning decks ran 0.3 copies on average, losing decks 0.1.
Of 16 mirrors: the winner ran more in 5, the loser ran more in 2, both ran the same in 9.
Quicksilver Grail
Winning decks ran 0.6 copies on average, losing decks 0.4.
Of 16 mirrors: the winner ran more in 6, the loser ran more in 3, both ran the same in 7.
Planted Explosive
Winning decks ran 1.4 copies on average, losing decks 1.1.
Of 16 mirrors: the winner ran more in 6, the loser ran more in 4, both ran the same in 6.
Played more by losers
Blinding Orb
Losing decks ran 0.7 copies on average, winning decks 0.5.
Of 16 mirrors: the loser ran more in 5, the winner ran more in 2, both ran the same in 9.
Grand Crusader's Ring
Losing decks ran 0.6 copies on average, winning decks 0.4.
Of 16 mirrors: the loser ran more in 6, the winner ran more in 3, both ran the same in 7.
Fiery Interference
Losing decks ran 0.5 copies on average, winning decks 0.1.
Of 16 mirrors: the loser ran more in 4, the winner ran more in 1, both ran the same in 11.
Uncover the Plot
Losing decks ran 2.7 copies on average, winning decks 2.6.
Of 16 mirrors: the loser ran more in 7, the winner ran more in 5, both ran the same in 4.
Juggle Knives
Losing decks ran 2.1 copies on average, winning decks 1.6.
Of 16 mirrors: the loser ran more in 8, the winner ran more in 6, both ran the same in 2.
Resolute Stand
Losing decks ran 3.8 copies on average, winning decks 3.8.
Of 16 mirrors: the loser ran more in 4, the winner ran more in 3, both ran the same in 9.
Show all 59 cards with non-zero signal (raw numbers, including 39 held back from the grid above)
Card Edge In winner In loser Same Direction
Regal Inquisition +0.44 7 0 8
Blanche, Sheltering Saint +0.25 7 3 6
Portentous Tanggu +0.25 5 1 9
Mercenary's Blade +0.19 5 2 0
Blinding Orb -0.19 2 5 6
Quicksilver Grail +0.19 6 3 3
Grand Crusader's Ring -0.19 3 6 4
Fiery Interference -0.19 1 4 0
Sovereign Sanctuary -0.19 0 3 0
Uncover the Plot -0.12 5 7 4
Planted Explosive +0.12 6 4 5
Vanish from Sight +0.12 5 3 7
Nullifying Lantern +0.12 4 2 4
Tariff Ring -0.12 0 2 14
Juggle Knives -0.12 6 8 1
Annul Spell +0.12 2 0 0
Orb of Hubris -0.12 0 2 0
Resolute Stand -0.06 3 4 9
Reduce to Ash -0.06 4 5 7
Luxera's Map +0.06 4 3 7
Dungeon Guide +0.06 1 0 15
Rile the Abyss +0.06 1 0 15
Undying Dreams +0.06 1 0 15
Heavenly Guide -0.06 6 7 3
Liminal Guide +0.06 1 0 15
Fast Cure -0.06 5 6 4
Crystallized Destiny +0.06 4 3 7
Safeguard Amulet -0.06 2 3 11
Thieving Cut +0.06 3 2 11
Nullifying Mirror -0.06 3 4 4
Scry the Skies +0.06 3 2 0
Caliburn of Silencing -0.06 0 1 0
Expose Darkness -0.06 0 1 0
Lurid Dreaming -0.06 0 1 0
Uther, Illustrious King -0.06 0 1 0
Reprogram +0.06 4 3 1
Immolation Trap -0.06 0 1 0
Unyielding Wraithguard -0.06 1 2 0
Staggering Strike +0.06 4 3 2
Art of War -0.06 1 2 0
Gawain, Chivalrous Thief -0.06 0 1 0
Under Fire -0.06 0 1 0
Corhazi Courier -0.06 0 1 0
Surreptitious Scheme -0.06 0 1 0
Spirit of Fire -0.06 0 1 0
Restorative Flame -0.06 0 1 0
Orb of Regret -0.06 0 1 0
Fragmented Spirit of Fire +0.06 1 0 0
Flame Sweep +0.06 1 0 0
Excalibur, Cleansing Light +0.00 3 3 10
Evercurrent Raider +0.00 6 6 1
Striking Illuminance +0.00 2 2 12
Turbo Charge +0.00 1 1 14
Exploit Vulnerability +0.00 6 6 1
Spirit of Serene Fire +0.00 1 1 14
Gentle Respite +0.00 1 1 0
Tabula of Salvage +0.00 1 1 0
Spellward Scepter +0.00 1 1 0
Sadi, Blood Harvester +0.00 2 2 1

JSON: /api/events/33786/archetypes/Fire Luxem Assassin