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Wind ByakkoTier 2

at Ascent Seattle

decks
6 (2.1% of field)
matches (non-mirror)
35 11-21-3
overall winrate
35.7%
ELO-adjusted winrate
24.4% avg ELO -9.1 per match
expected value
46.6% share-weighted (raw)
EV (ELO-adj)
41.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1339 · median 1367 · range 1116–1593 (6 pilots with an ELO rating)
959 Q1 1212 Q3 1427 1750
33% of pilots are in the field's top quartile, 33% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 20.8% 8 5-3-0 62.5% 58.3% 55.6% +2.7
Fire Aggro 6.6% 3 1-2-0 33.3% 42.9% 31.2% -14.1
Fire Firebloom Burn 6.6% 0
Fire Suzaku 6.6% 3 0-3-0 0.0% 28.6% 22.8% -20.3
Fire Crux Mage 4.5% 0
Wind Shadowstrike 4.5% 2 0-1-1 25.0% 41.7% 34.3% -15.0
Water Genbu 4.2% 1 0-1-0 0.0% 40.0% 35.3% -23.5
Wind Astra Cleric 3.8% 1 0-1-0 0.0% 40.0% 35.7% -22.9
Fire Exia 3.5% 2 1-1-0 50.0% 50.0% 46.0% -3.9
Wind Allies 2.8% 2 0-2-0 0.0% 33.3% 18.6% -30.1
Wind Seiryuu 2.8% 2 0-2-0 0.0% 33.3% 26.1% -22.9
Fire Tera Diao Chan 2.4% 1 1-0-0 100.0% 60.0% 61.3% +18.0
Water Allies 2.1% 1 0-1-0 0.0% 40.0% 43.2% -10.8
Water Tera Cleric 2.1% 2 1-0-1 75.0% 58.3% 52.8% +2.7
Fire Cinderbloom Combo 1.7% 0
Wind Luxem Assassin 1.7% 1 0-1-0 0.0% 40.0% 36.9% -20.9
Wind Razorgale 1.7% 1 0-0-1 50.0% 50.0% 46.3% -5.9
Fire Luxem Assassin 1.4% 1 0-1-0 0.0% 40.0% 37.1% -20.6
Water Penguin Mill 1.4% 0
Water Ravishing Mill 1.4% 0
Water Seiryuu 1.4% 0
Wind Luxem Zander 1.4% 0
Fire Arcane 1.0% 0
Slimes 1.0% 0
Water Crux Mage 1.0% 0
Fire Seiryuu 0.7% 1 1-0-0 100.0% 60.0% 56.6% +10.5
Water Luxem Assassin 0.7% 0
Wind Diana 0.7% 0
Wind Luxem Tamer 0.7% 0
Wind Slimes 0.7% 0
Fire Allen 0.3% 0
Fire Neos Tonoris 0.3% 0
Fire Ravishing Mill 0.3% 0
Fire Triskit 0.3% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Fire Umbra Ranger 0.3% 0
Water Astra Cleric 0.3% 0
Water Dawn of Ashes 0.3% 0
Water Diana 0.3% 0
Water Diao Chan 0.3% 0
Water Neos 0.3% 1 0-1-0 0.0% 40.0% 39.3% -17.1
Water Tera Diao Chan 0.3% 0
Water Tera Kongming 0.3% 0
Water Umbra Diana 0.3% 0
Water Umbra Ranger 0.3% 0
Wind Arcane 0.3% 0
Wind Arcane Rai 0.3% 1 0-1-0 0.0% 40.0% 36.1% -22.2
Wind Crux Lorraine 0.3% 0
Wind Crux Mage 0.3% 0
Wind Kongming 0.3% 0
Wind Lorraine 0.3% 0
Wind Neos 0.3% 0
Wind Wakeup Combo 0.3% 0
Decklists · 6 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 9 cards with non-zero signal (raw numbers, including 9 held back from the grid above)
Card Edge In winner In loser Same Direction
Reclaim -1.00 0 1 0
Beastbond Paws -1.00 0 1 0
Zhang Jiao, Way of Peace -1.00 0 1 0
Beastbond Boots +1.00 1 0 0
Blanche, Sheltering Saint +1.00 1 0 0
Turbo Charge +1.00 1 0 0
Verdigris Decree -1.00 0 1 0
Brisk Windtrotter -1.00 0 1 0
Scatter Essence +1.00 1 0 0

JSON: /api/events/21122/archetypes/Wind Byakko