← Ascent Boston

Fire Luxem AssassinTier 1

at Ascent Boston

decks
16 (5.9% of field)
matches (non-mirror)
221 119-90-12
overall winrate
56.6%
ELO-adjusted winrate
53.4% avg ELO +1.1 per match
expected value
55.3% share-weighted (raw)
EV (ELO-adj)
53.2% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1366 · median 1396 · range 1159–1511 (16 pilots with an ELO rating)
971 Q1 1196 Q3 1408 1750
38% of pilots are in the field's top quartile, 6% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Rile 52.4% 81 43-34-4 55.6% 55.3% 53.2% +1.1
Fire Suzaku 11.5% 14 7-7-0 50.0% 50.0% 49.2% -0.3
Wind Shadowstrike 9.3% 16 11-4-1 71.9% 67.5% 62.4% +5.0
Fire Crux Mage 7.1% 14 9-4-1 67.9% 63.9% 56.0% +2.5
Fire Exia 5.9% 14 8-4-2 64.3% 61.1% 64.8% +6.1
Fire Aggro 5.2% 9 6-3-0 66.7% 61.5% 63.7% +6.3
Fire Oblation 5.2% 9 6-3-0 66.7% 61.5% 62.3% +5.7
Wind Allies 4.5% 9 7-1-1 83.3% 73.1% 67.9% +8.3
Wind Seiryuu 3.7% 8 4-4-0 50.0% 50.0% 42.6% -3.5
Wind Wakeup Combo 3.3% 4 1-3-0 25.0% 37.5% 30.8% -12.3
Fire Crux Lorraine 2.6% 5 3-1-1 70.0% 61.1% 61.5% +6.6
Fire Suited 2.6% 5 2-3-0 40.0% 44.4% 47.3% -1.6
Fire Umbra Guardian 2.6% 3 1-2-0 33.3% 42.9% 40.9% -6.8
Fire Firebloom Burn 2.2% 5 5-0-0 100.0% 77.8% 79.8% +17.1
Horse and Taxes 2.2% 9 0-9-0 0.0% 15.4% 10.6% -18.2
Water Allies 2.2% 1 0-1-0 0.0% 40.0% 38.5% -18.3
Water Fractal 2.2% 2 0-2-0 0.0% 33.3% 40.6% -9.0
Water Genbu 2.2% 4 2-1-1 62.5% 56.2% 52.7% +1.7
Fire Umbra Ranger 1.9% 2 0-2-0 0.0% 33.3% 23.4% -25.6
Water Astra Ranger 1.5% 1 1-0-0 100.0% 60.0% 54.0% +6.4
Wind Astra Cleric 1.1% 2 1-1-0 50.0% 50.0% 43.7% -6.0
Water Aetherwing 0.7% 0
Water Crux Mage 0.7% 0
Water Umbra Guardian 0.7% 0
Wind Arcane 0.7% 0
Fire Aetherwing 0.4% 1 0-1-0 0.0% 40.0% 41.0% -14.3
Fire Exia Jin 0.4% 0
Fire Kongming 0.4% 0
Fire Tera Cleric 0.4% 0
Water Exia Jin 0.4% 0
Water Neos 0.4% 0
Water Tera Cleric 0.4% 0
Water Umbra Ciel 0.4% 0
Wind Beast 0.4% 0
Wind Ciel 0.4% 1 1-0-0 100.0% 60.0% 60.3% +16.5
Wind Luxem Zander 0.4% 1 1-0-0 100.0% 60.0% 61.6% +18.6
Wind Neos 0.4% 1 0-0-1 50.0% 50.0% 46.1% -6.2
Wind Silvie 0.4% 0
Decklists · 16 from this event
Mirror Analysis

In 4 mirror matches (2 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Heavenly Guide, Evercurrent Raider, Sadi, Blood Harvester. Losers more often ran: Resolute Stand, Fast Cure, Turbo Charge.

Played more by winners
Heavenly Guide
Winning decks ran 1.5 copies on average, losing decks 0.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Evercurrent Raider
Winning decks ran 3.0 copies on average, losing decks 0.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Sadi, Blood Harvester
Winning decks ran 2.2 copies on average, losing decks 0.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Regal Inquisition
Winning decks ran 3.2 copies on average, losing decks 2.2.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Reduce to Ash
Winning decks ran 2.2 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Excalibur, Cleansing Light
Winning decks ran 2.5 copies on average, losing decks 2.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Resolute Stand
Losing decks ran 4.0 copies on average, winning decks 3.2.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Fast Cure
Losing decks ran 4.0 copies on average, winning decks 1.5.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Turbo Charge
Losing decks ran 1.0 copy on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Juggle Knives
Losing decks ran 4.0 copies on average, winning decks 2.5.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Vanish from Sight
Losing decks ran 2.8 copies on average, winning decks 0.8.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Show all 28 cards with non-zero signal (raw numbers, including 15 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -0.75 0 3 1
Fast Cure -0.75 0 3 1
Turbo Charge -0.75 0 3 1
Juggle Knives -0.75 0 3 1
Heavenly Guide +0.75 3 0 0
Evercurrent Raider +0.75 3 0 0
Sadi, Blood Harvester +0.75 3 0 0
Grand Crusader's Ring -0.50 0 2 2
Art of War -0.50 0 2 0
Vanish from Sight -0.50 1 3 0
Quicksilver Grail +0.50 2 0 1
Regal Inquisition +0.50 3 1 0
Portentous Tanggu -0.50 0 2 1
Orb of Hubris +0.50 2 0 0
Reduce to Ash +0.25 2 1 1
Uncover the Plot -0.25 0 1 3
Planted Explosive +0.25 1 0 3
Excalibur, Cleansing Light +0.25 2 1 1
Blanche, Sheltering Saint +0.25 2 1 1
Striking Illuminance +0.25 1 0 3
Crystallized Destiny -0.25 0 1 3
Thieving Cut +0.25 2 1 1
Wind Resonance Bauble -0.25 0 1 0
Exploit Vulnerability +0.25 1 0 0
Nullifying Mirror -0.25 0 1 0
Fire Resonance Bauble +0.00 1 1 0
Luxera's Map +0.00 1 1 2
Blinding Orb +0.00 1 1 0

JSON: /api/events/32243/archetypes/Fire Luxem Assassin